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4,941 Commits over 1,795 Days - 0.11cph!

6 Years Ago
removing duplicate avatar from the scene
6 Years Ago
update avatar post process and render layer
6 Years Ago
More specific index for the daily challenge scores table, save some sql I wrote to test it out
6 Years Ago
Workaround for dropdown options bug
6 Years Ago
set scripting runtime version to .net 4x
6 Years Ago
merge from client changes branch
6 Years Ago
Skip the match intro sequence if the player immediately surrenders
6 Years Ago
Don't show the XP UI after matches if no XP was awarded
6 Years Ago
Fix the side bar text saying video for all tabs
6 Years Ago
Fix framerate dependent camera rotation speed
6 Years Ago
Fix click position for emotes and customizations when render scale is used
6 Years Ago
bunch of crowd fixes.
6 Years Ago
bit of refactor
6 Years Ago
Fixed crowd not working on 2nd match (new bug)
6 Years Ago
Doubled the resolution of the jump curve cache, moved cache to CrowdRow instead of each CrowdMember.
6 Years Ago
updated tile falling debris FX
6 Years Ago
Crowd will do waves when nothing is going on
6 Years Ago
merge from crowd branch (just spotted a white crowd bug though)
6 Years Ago
Few move allocations on hover
6 Years Ago
Missed a file
6 Years Ago
Removing allocations from tile hovering
6 Years Ago
Remove allocations from OutlineEffect
6 Years Ago
Add potato mode video option
6 Years Ago
Missed blur controls on TopBars, include EdgeDraw shader
6 Years Ago
tweak post process and some gloss map to try to reduce flickering
6 Years Ago
UI blur defaults to enabled
6 Years Ago
Add an option to disable blurring behind UI (UI Blur Toggler component will remove the image's material when it's off)
6 Years Ago
Disable dynamic cam
6 Years Ago
Update post process settings script
6 Years Ago
Added tile dust prefab link to Tile definition files, set all existing tilesets to use my new placeholder effect. Added placeholder dust effect.
6 Years Ago
added confetti anim event
6 Years Ago
more trophy rotation wip
6 Years Ago
wip nicer trophy rotation (getting latest)
6 Years Ago
force update?
6 Years Ago
updated 8ball controller
6 Years Ago
Updated confetti cannon model rig Added cannon anims
6 Years Ago
more post proces stuff fixed booster ghost volume motion vector settings
6 Years Ago
scaled plunger hat up 125% but then shortened handle significantly, and re-rendered icon
6 Years Ago
added plunger hat, tweaked school cap default material colours so it works better in tutorial
6 Years Ago
more post process V2 stuff
6 Years Ago
adding outline post FX to post process stack / fixed some error
6 Years Ago
more WIP post process stack conversion to V2 (should fix the warning spam)
6 Years Ago
reworked school hat and created new materials and icon. fixed missing avatar layer specification on beer_hat and baseball_cap
6 Years Ago
Stricter synchronization for GameInstance.Teams
6 Years Ago
WIP converting post process stack to V2 Adding avatar hat, fixed some prefab
6 Years Ago
added some symbols to die on magic 8 ball
6 Years Ago
Remove duplicate entries from resolution selection
6 Years Ago
changed 8_ball anim to face up when triggered, rebuilt anims and rig, tweaked materials
6 Years Ago
Fix some rendering issues caused by render scaling
6 Years Ago
toggle camera rotation and game input with in-game menu visibility.