4,941 Commits over 1,795 Days - 0.11cph!
Fix the online buttons being disabled when the connection was made somewhere other than the menu
crowd jump for longer during match intro
Only update the map rotation countdown when it changes
change arena_confetti lifetime from 8 to 10 seconds
bit of a WIP confetti_streamer prefab for arena effects
tweaked arena_confetti prefab to have less radial and sideways momentum and should time a bit better
merged customisation refactor wip to main
Implement daily challenge countdown
Practice AI difficulty level saves to disk
Add unmute date to proto so it actually saves
grabber changed back to generic rig
Celeb Anims, some idle updates, added celebs to controllers, source files
Fix cancelling auth ticket before server can verify, disable using auth tickets for bot connections
Fix connection events not triggering when manually closing the connection
customisation editor fixes
Fix not being able to connect again
Fixed confetti trophy, effect pivot needs tweaking I think.
Don't use Time.time for auto muting to avoid possible issues with float precision
simplified item/mission validation
Server validates player records (customisation items/missions) on login, removing any deleted items/missions and ensuring they have the default item set.
Removed hardcoded item default values, now taked from the customisation DB, item definitions can be marked as default.
Show a different message if players can't connect because the server is full
Handle some more raknet packets so we know if the connection failed
Add ConnectionState component to boot prefab
ConnectionState component has UnityEvents for changes in connection state, and controls reconnecting
merged fix branch to main
Performance class is server only
Disable theme event schedule on client, the server will control that
Added retry logic and debug logs to steam avatar loader
adding avatar accessories
enabled blinking cp
disabled scale on hover on mission panel
added video option to disable decals + debris
Don't show mission panel on login.
Turn banner anim event I missed in previous commit.
player turn banner is now also fast forwarded if fast forwarding
Massively reduced the volume of move/attack tile and button hovering audio as a placeholder fix until new audio from Alex.
Hide mission panel X.
Show player's steam name during practice/daily challenge matches if available, otherwise default back to PLAYER
Muting saves to the database so you can't reconnect to avoid it
Fix bans not saving to the database
Remove some redundant database querying
add tile fall warning shader/update material
tweak camera clip plane
tweak post process
adjust reflection prob distance
Tile top materials now batch and don't change.
Added temp tilefall replacement highlight.
switched camera to deferred
Crowd members interact ("talk") with their seat neighbours
merging in tile stuff so far
adding glow turn layer to main cam
tweak kit colors