6,820 Commits over 3,103 Days - 0.09cph!
can now buy units on the market and they get transferred to your team roster.
career mode teams are now created with only 8 different starting units, others can be bought at the market.
UICareerRoot now listens to new market units available event and enables the new notification icon on the market tab
wallet tab, wallet button, wallet notification icon, wallet prefabs - ui/code.
reversed order of wallet transactions so new ones appear at the top of the list.
colour coded income/expense transaction values green/red.
market tab button notification icon doesn't appear if you're already in the market tab when the market changes.
destroyed units now also gain fame after a match, but less than surviving units.
fame bar anim tweak.
CashTransaction now tracks the week the transaction happened, shows in transaction UI
durability bar values fix
merged to release for steam
mac unity useprefs ignore
started refactoring some charge code out to be reusable for any kind of knockback/push/charge attack
wip career mode serialization.
added protobuffer defs for CareerUnit, CareerTeam, Finance, CashTransaction
more career mode serialization
more career proto/serialization
career market serialization
added ProtoCol.CareerVersion, serialize it into new career file saves
started career deserialization
CareerTeamDatabase deserialzes teams and relinks units to teams from ids.
league, fixtures, results deserialization
next player fixture gets set after career load
entering career mode checks for an existing career save and loads it, otherwise creates a new save.
career mode now saves.
career and market serialization fixes
renamed unit tab roster tab in ui and code
career mode market list now uses orange portraits to make them standout from the roster list ones
added KitDatabase.
removed UnitView team colour properties.
Blue.Kit and Orange.Kit set to previous team colours, used for teams as normal.
Old team colour function now calls new kit application function.
renamed unit name to unit type in unit list prefabs and code
unit nickname column added to unit headers / team unit list prefab / code
market list prefabs/code updated to have unit nicknames
match outcome unit lists now shows unit nicknames instead of unit types
Team name list now read from a text file.
added UnitNicknames which reads unit nicknames from a text file and can return a randomised list of X nicknames
unit and team name databases only init'd when crating a new career save.
unit nicknames now picked from a text file.
added unit nicknames list of 1600 male/female nicknames, formatted it.
tem and unit name list regex fix
renamed nickname headers in UI
CareerController now auto hides career UI root before loading/creating a career and shows it again after.
Advance button now correctly reflects saved week step after loading a career.
career welcome screen now only shows when creating a new career, not after loading.
started integrating squad editor into career mode