6,819 Commits over 2,586 Days - 0.11cph!
remove enabled fog from avatar camera, tweak avatar post process
Switch to fast vignette in potato mode
Added yesterday's daily challenge score table to daily challenge panel.
Changed daily scores server sends to include the seed (so each tables knows which update is for them - can return no entries so there wouldn't be a seed sent otherwise)
Daily challenge table UI now handles ignoring requests if already awaiting an update due to multiple instances.
Version++
Network++
update camera prefab with fast vignette
tweak textures aniso
Added customisation price tiers.
Added Default.pricing definition.
Customsiation build tool now sets unlock prices based on tier settings.
tweaked main menu, fixed some button raycast, added vignette color to the tile definition setting
updated the boardviw to load the corresponding vignette setting
added WIP xmas definition/ skybox
menu element color now read their value from the tileset
tweak main menu ui, the selected tab is now highlight (unselected was darken before), might make it more obvious that there is more than one tab
switched team logo AO to multiscale, improved the way the outline is generated
changed logo default color, fixed some UI element to work in different resolution
Increase time between connection attempts if they keep failing
Limit friend match requests to 1 so you can't request a match with everyone
added Beta 8 What's New def and header images.
Stable sorting for daily challenge leaderboard, update database indexes
fix avatar cam for career
update career ui
added animation event to the avatar camera to switch the clear flags in the profile
tweak avatar post process
fixed avatar chat bubble quickly appearing in the middle of the screen the first time it's used
adjusted menu avatar directional light
exposed SSS shader property
added skybox to the menu avatar camera, tweak menu fog settings
update customisation editor UI, fix title on the side bar, reorder avatar menu, fix button alignement in the arena tab
daily challenge UI update
update oil spike tile topper, adding fx
updating sponsorship prefab, objective line spacing
adding oil and spike tile topper prefab, anim, controller/textures etc...
Bronze league units min durability increased 35-45%
Player units are now sold for half of base value
Refactor so we don't need the player record to give currency
merging to main incase I forget tomorrow for the build.
wip Award currency for first daily challenge submission
Fix for generating player fixture starting squad when there's < 8 matchready units. it now correctly places as many units as there are available.
update steam badges source image
Increased signing bonus + rewards from sponsorships.
Made healing sponsorship a bit easier.
Added Arena_Platform_Snow and rebuilt custom DB
fix career market panel alignement
disable news tab in scene
Increased unit ValuePerMark, ValuePerModSlot.
Increased mod values for all 3 types.
Market will now only offer units of Mark upto 1 league higher than player's current league
updated career market Ui
WIP jump pad tweak
updated career UI outcome panel
Fixed logo generator not being disabled when exiting of creating a logo, producing some weird AO glitch when trying to create 2 team in a row
Tweak logo generator team text default position
Stable sorting for leaderboard, update database indexes
Career saving uses a using block in case it throws an exception
Better flashing attack area fix