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6,819 Commits over 2,586 Days - 0.11cph!

6 Years Ago
merge from crowd branch (just spotted a white crowd bug though)
6 Years Ago
fixed menu button hovering issues caused by the overlapping play button image.
6 Years Ago
merged from main
6 Years Ago
Few move allocations on hover
6 Years Ago
Missed a file
6 Years Ago
Removing allocations from tile hovering
6 Years Ago
Remove allocations from OutlineEffect
6 Years Ago
added option to toggle realtime portrait rendering. Always enabled during the fullscreen intro, then turned on/off for the match. bit of crowd member cleanup.
6 Years Ago
Add potato mode video option
6 Years Ago
crowd update no longer allocs, moved to fixedupdate.
6 Years Ago
Missed blur controls on TopBars, include EdgeDraw shader
6 Years Ago
more
6 Years Ago
wip crowd stuff
6 Years Ago
tweak post process and some gloss map to try to reduce flickering
6 Years Ago
UI blur defaults to enabled
6 Years Ago
Add an option to disable blurring behind UI (UI Blur Toggler component will remove the image's material when it's off)
6 Years Ago
Disable dynamic cam
6 Years Ago
Update post process settings script
6 Years Ago
Added tile dust prefab link to Tile definition files, set all existing tilesets to use my new placeholder effect. Added placeholder dust effect.
6 Years Ago
added confetti anim event
6 Years Ago
more trophy rotation wip
6 Years Ago
wip nicer trophy rotation (getting latest)
6 Years Ago
force update?
6 Years Ago
updated 8ball controller
6 Years Ago
build fix
6 Years Ago
Updated confetti cannon model rig Added cannon anims
6 Years Ago
Automatically retry database operations
6 Years Ago
more post proces stuff fixed booster ghost volume motion vector settings
6 Years Ago
Fix ghost players issue, added bot options to send hovers and request the leaderboard
6 Years Ago
scaled plunger hat up 125% but then shortened handle significantly, and re-rendered icon
6 Years Ago
added plunger hat, tweaked school cap default material colours so it works better in tutorial
6 Years Ago
more post process V2 stuff
6 Years Ago
adding outline post FX to post process stack / fixed some error
6 Years Ago
more WIP post process stack conversion to V2 (should fix the warning spam)
6 Years Ago
optims
6 Years Ago
More ai profiling
6 Years Ago
ClientBot ai settings now ignore dangerous tile checks (optim)
6 Years Ago
AI profiling. Some quick AI optims.
6 Years Ago
ClientBotConfig empty constructor
6 Years Ago
GameHost.OnClientCmd now outputs the cmd type that was received for an invalid GI. Added more client bot config options: -CmdIntervalMin/Max -JoinMatchMaking -RejoinMatchMaking -If no steam IDs are specified, will assign each bot a steam id based on Environment.TickCount + i
6 Years Ago
reworked school hat and created new materials and icon. fixed missing avatar layer specification on beer_hat and baseball_cap
6 Years Ago
Replace GI thread with async+channels
6 Years Ago
only send tile cursor hover event to server after hovering a tile for 0.5 seconds.
6 Years Ago
Fix game instances not being removed if players disconnect before saying they're ready
6 Years Ago
increased max clients to 10,000
6 Years Ago
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6 Years Ago
Fix typo that made player records overwrite the other player's record
6 Years Ago
merge from main
6 Years Ago
added ClientBotConfig, can specify steam IDs to use for bots, bots cycle through the steam IDs when connecting, added client auth overriding for bots.
6 Years Ago
Stricter synchronization for GameInstance.Teams