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6,819 Commits over 2,586 Days - 0.11cph!

6 Years Ago
dispose of auth token when we're done with it. basic spreading of client bot updates across frames. bot connect button now creates and connects 500 clients instead of 10
6 Years Ago
increased max server client connections from 1k to 5k
6 Years Ago
setup basic interaction stuff on unit trophies prefab
6 Years Ago
more msg handler fixes
6 Years Ago
update skybox shader/ cloud texture
6 Years Ago
standalone server fix
6 Years Ago
msg handler fix and connect with delay
6 Years Ago
Removed all static events, variables and methods from GameClientInternet and refactored all references so that we can use multiple instances of it going forward. Added a temporary InternetClientProxy static class that redirects everything to a GameClientInternet instance, because everything expects a valid reference at startup.
6 Years Ago
added option to unparent instantiated effects, super rough wip trophy rotation (can be enabled per item, defaults to off)
6 Years Ago
sped up trigger anim a bit on confetti_cannon
6 Years Ago
Added InstantiateAnimEvent Addded CustomisationitemView.Preview() Added an editor preview action for CustomisationItemView. Separated confetti cannon particle effects into a prefab. Confetti cannon now creates the effect from an animation event. Set confetti cannon cooldown and enabled delayed destroy on the effect.
6 Years Ago
set up trigger on confetti_cannon to play trigger anim and particle effect
6 Years Ago
added animation controller and linked up anims for confetti_cannon
6 Years Ago
created wip confetti_cannon anims to use with the new customisation script
6 Years Ago
board no longer gets serialized to/from protobuf and sent when creating games, gets loaded by the client from the map database instead. It was done this way originally incase we ever wanted to support resuming a game mid-game, but this is no longer a concern.
6 Years Ago
Reworked CustomisationItemView to used UnityEvent, hooked up the various game events to the item listeners.
6 Years Ago
item cooldown defaults to false.
6 Years Ago
Can now specify an optional cooldown duration for interactable customisation items (Defaults to on and 30 secs)
6 Years Ago
CustomisationItemView now sends the Clicked message when clicked.
6 Years Ago
Added confetti_cannon trophy with WIP prefab. Added beer hat and materials. Fixed sushi hat missing materials. Tweaked rotation on most (of my) hats to sit better on avatars. Added VERY wip snow explosion effect
6 Years Ago
Remove some files from server build
6 Years Ago
Add PooledList, switch to .NET 4, caching stuff for OutlineEffect
6 Years Ago
cherry pick from wrong branch
6 Years Ago
Ignore hidden VS folder even though it should already be hidden
6 Years Ago
Add a options for a few post processing effects
6 Years Ago
Add thread support to the mini profiler
6 Years Ago
try catch replay drag drop files
6 Years Ago
can now drag and drop external replay files onto the menu to view them
6 Years Ago
getting latest for other branch
6 Years Ago
adding hats model/material/icon WIP definition some file cleaning
6 Years Ago
merge
6 Years Ago
removed cmdHistory stuff as it wasn't even used.
6 Years Ago
cherry picked map caching from server profiling branch
6 Years Ago
MapDatabase now caches board map data the first time a map is loaded, reuses it from the cache the next time the map is loaded. Server precaches all maps on bootup.
6 Years Ago
attack profiling
6 Years Ago
Update SQL with missing change
6 Years Ago
profiling branch, added some profiling/timing code to a bunch of stuff
6 Years Ago
global chat and match chat broadcasting are now behind defines, added server commands to toggle each - server can always send chat messages.
6 Years Ago
server toast broadasts are now behind inidividual defines - math otucomes/league promotions/daily challenges. added server command to globally enable/disable them all as a group.
6 Years Ago
split server specific defines out into new ServerDefines
6 Years Ago
career mode stuff
6 Years Ago
log daily challenge submissions
6 Years Ago
Fix partial page of leaderboard being shown when in the top few results
6 Years Ago
Added Waffle body and IceCream hat
6 Years Ago
Fix for daily challenge leaderboard query
6 Years Ago
merged to release
6 Years Ago
What's New entry/screenshot.
6 Years Ago
version++
6 Years Ago
fix for no results being returned if you haven't yet registered a score in the daily challenge leaderboards. increased points per kill.
6 Years Ago
update daily challenge Ui stuff