2,200 Commits over 578 Days - 0.16cph!
- Reduced speed of patcher glue from 350 to 300
- Set steam appid back to FP prototypes so leaderboards will work in build
- Input is enabled immediately on splash screen and crosshair set visible
- Can still use gamepad but it's not mentioned
- Added E to equip text to weapon pickups
- Cached the UI camera lookup for pickup UI
FOR FUCK SAKE playership camera, adding ui camera to fix jittering
FOR FUCK SAKEpickupUI prefab to use uicamera
- Changed enemies to Enemy layer
- Turret lasers no longer hit enemies
- Deleted some old scripts
- Increased chance of loot containers having ammo from 25->40 %
- Removed old UI camera creation and deleted random spaceship model files
- Turrets and other room scenery items are now added to the room spawned list so they need to be destroyed before the gates open
FOR FUCK SAKE player prefab, fixin fliip and 1 arm shooting
- Ammo boxes and weapon pickup ammo levels are now colour coded with some quick colours
█ ▍▋▅▅ ▆▌▌ █▇▇▄▅▆ ▅▊▄▇▉██▅▇
!▍ ▇▇▊▅▍▌▍ ▋▅▉
▄ ▅▄█ ▊▆▅▍▇▌ ▇▇▊▋▉▊▆▍▉ ▇▄▋▉
FOR FUCK SAKE hull texture/material tweak
▇ ▇▄▌▅█▍ ▇▉▌▆ ▉▌█▋▄█▇▍
▊█▊ █▉▉█ █▍▄▌ ▊▍▍▆ ▆▅▌▉▊▌█▊
▉ ▊█▍ ▊▌▅█▍▄▉▅▊▉ ▅█▇▉ ▇▌▇█▆
- WIP ammo pickup placeholder UI
FOR FUCK SAKE weapon velocity tag for temporal AA
▊ ▇▋▉▉ ▇▋▅▅ █▆▍▊▇▊▇
!▊ ▌█ ▇▊▊▊▍▌ ▌▄█▅ ▇▇▍▅█▉▇▅ ▇▆
▋▊▄ ▋▆▊▊ ▍█▅▆ ▆▆▊▍▍▍▋▌▊▋ ▇▆▄▋▅▇▌ ▆▋▆ ▅▇▊▋ ▋▉▍█▆▆▌▊ ▇▌▅▄▆▅ ▉▊▊ ▇▋██▇▄▍▄ ▇▌
FOR FUCK SAKE file cleanup
FOR FUCK SAKE fixing skybox again
FOR FUCK SAKE sorting art files a bit
- Increased chance of barrels dropping ammo from 10% to 50%
- Ammo drops now have a 20% chance to pick a random ammo type, 80% chance for a current weapon
- Implemented new stat: extra ammo per drop
- New booster item: Ammo Boost (+20 extra ammo per ammo drop)
- New temp booster model prefab/mat
- Implemented new stat: free shot chance %
- Added new Plug item: Lucky Shot: 15% chance to not use ammo when firing
- Implemented new stat: hit invulnerability duration multiplier
- New hull item: Deep pockets (+25 max ammo for all types)
- New hull item: Extra safe (+50% invulnerability duration)
- Added two new temporary hull colour prefab/materials
- NRE fix that was breaking the levelup screen when no more item upgrades available
- Added feedback form to a new scene that gets loaded on game exit
- Added revenge warmup to Revenge prefab, deleted old warmup prefab
- Leaderboards now track and display the area and level reached
FOR FUCK SAKE fix background?
FOR FUCK SAKE space back ground mat, reverting
- Broken leaderboards branch
▉ ▋▉▇▌▍▊▌█▍ ▅█
▆▄▉ ▅▊▅▇ ▋▌▌▋ ▆▇▊▄▋▊▉▌▄ ▅▅▍▍
!▌ ▆▉█▋▌▍▇ ▄▍▇▅▉▇▊ ██
!▋ ▇▊▄▆ ▍▆▌▍▅ (▌▄▄▇▄▄▉ ▇▇▊▌ ▄▄▍█▆█▇ ▍▅▆▍▇)
▊█▋ ▇▍▉▇ ▇▊▌▊ ▄▆▄▉▆▄ ▄▄▆▌ ▉▊▇▊▊▄▉▍ ▌▋, ▌▍▋▇▍▇▋ ▉▋▄▆▆▅▇▍/▅▅▌▄▍▅▆, ▊▉▅▋▇▋▇ █▌█▋▄▋▅█▋▊
- Reduced base spawn budgets of factory levels, reimplemented budget multiplier
- Set some quick test values for multipliers and reduced level up XP amounts
- Fixed bug with level value being reset to 0 each level
- Rebuild factory prefabs
▍ ▇▊▉ ▇█▍█▋▋▋ ▄▋█▊▍/▋▌██▉█▍/▇▉▇
▄▇▉ ▅▋██ ▆▍▌█ ▉▍▌▋▋▉▅ ▋▋▍▋ ▋▄▊ ▌▊█▍▉ ▇▇
FOR FUCK SAKE missing prefab
▉ ▄▋▊▊▍▌▉▉▋▄ ▌▌████/▅▆▅▋▋▆▋▊▋▋ ▇▆▄▍▆▉/▊▇▍▇▉▋▍▉
▉▉▋ ▊▍▅▊ ▉▌▆▊ ▄▌▍▌▋▍▄▍ ▆▉▇█ ▋▌▇▆▅█
FOR FUCK SAKE tweak flame particle
FOR FUCK SAKE fix error in left punch attack
should be clean now ....hopefully