2,811 Commits over 1,918 Days - 0.06cph!
Stopping locks being placed when there's a lock already there.
Fixed NRE with lock being on a door that's been destroyed.
Fixed unit not being set on interior doors
Made corp list slightly less sluggish
Fixed prop spawning networkentities on client
Fixed issue causing prop spawns to diverge between client and server
nerfed melee, guns are a bit more powerful
Added a convar to disable culling
Fixed corp deserialize not pulling the correct stats.
Let's try power lines again
Powerline materials didn't seem to be committed to Plastic correctly. Let's try again.
merging building optimisations
Fixed corp issue, team damage
Corps give some more notifications about mergers.
Fixed chat bugs.
Removed some of the in game menu options.
Fixed culling bug. Only building parts that need to be on the building layer are on it. Fixes ladders etc.
Merge in window mesh cleanups
Is dynamic batching actually slower
Disabling door LODS for interior rooms
Added some debugging options