2,811 Commits over 1,918 Days - 0.06cph!
Making a load of stuff static.
Fix "items drop at 0,0,0 if player is killed while in a vehicle" bug.
Increased item drop destroy time for 30 to 180 seconds.
Corp list sorting and refreshing...
Fixed potential issues with deed getting transferred to a dissolved corp
Merge in pedestrian pathing changes (no more entering buildings), better resetting solution for damaged + abandoned vehicles, and a fix for the 1HP health bar bug.
Fixed issues with unit ownership being unassaigned
Fixed NRE on corp merge, stopping deed from showing on all clients, possible fix for request / deny UI logic fuckup
merge in new game mode to test some stuff
Fixed admin command, tweaked map
cherrypicking quality settings
Merge melee door damage fix.
Give testmap_smaller a large lot
Fixed wheelie bin loot missing prefab.
Doors close after 60 seconds.
Fixed sleeping bag bug
More ui tweaks and fixes, changed background, changed hud elements
More ui tweaks, fixed backgrounds
UI tweaks. Supressing some errors.
changed windows to not look as shit on the lowest LOD
Adjusted shop item and some prices.
Increase NPC cash drops in Simple Sandbox
Removed game settings that don't do anything. Fixed VSync setting so it works.
Reduce default draw distance a bit since it's massive
Fixed NRE where player purchases building with multiple units.
Converted a few more icons
Merging in map, still not 100% but good enough for testing.