repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Another rename for clarity
6 Years Ago
Rename IBulletShooter to IShooter
6 Years Ago
Updated C4 to simply throw on the server. Angle may be affected by lag if the player is turning their view while throwing.
6 Years Ago
Minor cleanup
6 Years Ago
rotation
6 Years Ago
renamed lod2 textures and materials to mask, set to 1 channel greyscale. Added surface_default blank 6x5 texture to _shared folder
6 Years Ago
...
6 Years Ago
A bunch of edits for doors.
6 Years Ago
more setup.
6 Years Ago
prefab setup, adjusted default surface mesh
6 Years Ago
Stairs_lshaped tweaks to railing size, added proper collision and created prefab. Added 1x1 surface_default tile to _shared folder to use for generic lods. added lod textures for all wall_door and wall_window variations with 255,0,255 hole masks
6 Years Ago
Some initial work, mostly VehicleManager. Helicopter prefabs are just a duplicate car.
6 Years Ago
Clean up warnings when in #CLIENT mode
6 Years Ago
Changed reloading to not fire from the client. Got rid of reload-specific methods as well and moved all reloading stuff out of the base HeldItem and into guns.
6 Years Ago
added stairs_lshaped textures and lods,,set wall_default_LOD2's vertices to 0, and moved floors to _shared and renamed surface, set their lod2's vertices to 0
6 Years Ago
- console config saves when closing options. - adjusting volume based on a log scale because db isn't linear.
6 Years Ago
Added the ability to override respawns to use a console variable.
6 Years Ago
Send proxy use event
6 Years Ago
Update held item use methods
6 Years Ago
Rename method
6 Years Ago
Call HeldItem DoUpdate from both client and server. Set deployedtime differently so we don't need the base DoUpdate method.
6 Years Ago
Info when you don't have space to take stuff from a dealer
6 Years Ago
Refactor
6 Years Ago
Clear last damager info if they die. Refactored.
6 Years Ago
Decrease pistol max firing rate slightly
6 Years Ago
Adjusted melee so fists etc can actually reach beds to punch/hit them
6 Years Ago
Remove log
6 Years Ago
When missions can't pay to bank account, they fall back to inventory, then ground drop.
6 Years Ago
Removed shadow on mission arrow
6 Years Ago
Disallow placing objects on building roof
6 Years Ago
Merge
6 Years Ago
Minor edit
6 Years Ago
Making sure that non-initialized entities that die still get destroyed.
6 Years Ago
Additional checks for ghosts
6 Years Ago
6 Years Ago
Merge
6 Years Ago
Added another ghost NPC check
6 Years Ago
network++
6 Years Ago
merge
6 Years Ago
masked melee casts
6 Years Ago
...
6 Years Ago
LODbake
6 Years Ago
Clean files
6 Years Ago
Minor AI fix
6 Years Ago
Drug Dealer AI fixes, and fixed bug where they could keep shooting after losing their target.
6 Years Ago
Drug dealers say when they stop following. Working on Drug Dealer AI. Drug dealers now flee violence if they have no corp owner OR have a current follow target. Will help prevent using them for raids. Needs some fixes still.
6 Years Ago
Drug dealers stop following if they take damage
6 Years Ago
merge
6 Years Ago
Added a scene to test all default models etc.
6 Years Ago
Fixed some issues with lod texture renderer.