repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Merge in power line materials fix
6 Years Ago
Merge in power line materials fix
6 Years Ago
Powerline materials didn't seem to be committed to Plastic correctly. Let's try again.
6 Years Ago
Merge the latest
6 Years Ago
tree fixes...
6 Years Ago
fixed tree issues
6 Years Ago
merge
6 Years Ago
merging building optimisations
6 Years Ago
...
6 Years Ago
Fixed remaining issues I could find, removed some variation in buildingmaterialsets
6 Years Ago
merge
6 Years Ago
batching multiple buildings.
6 Years Ago
Fix scaling on power lines
6 Years Ago
...
6 Years Ago
Power line flat panels with wire textures replaced with real wires. Improves performance due to batching madness with the transparent boards.
6 Years Ago
Testing something out...
6 Years Ago
Some more optimisations
6 Years Ago
Fixed up road prefabs, added ability to enable / disable worldprops
6 Years Ago
More optimisations
6 Years Ago
FUUUUU
6 Years Ago
Fixed corp issue, team damage
6 Years Ago
.
6 Years Ago
set dirty fix
6 Years Ago
RPC cache
6 Years Ago
Corp updates
6 Years Ago
Chat + corp fixes
6 Years Ago
Corps give some more notifications about mergers. Fixed chat bugs. Removed some of the in game menu options.
6 Years Ago
Fixed culling bug. Only building parts that need to be on the building layer are on it. Fixes ladders etc.
6 Years Ago
Merge in window mesh cleanups
6 Years Ago
Aircon1 come back
6 Years Ago
Fixing PlasticSCM glitch on aircon1
6 Years Ago
Cleaned up all the window meshes, combining meshes and materials where possible.
6 Years Ago
Fixed cull
6 Years Ago
Reverting the building instancing stuff
6 Years Ago
.
6 Years Ago
merge
6 Years Ago
...
6 Years Ago
No
6 Years Ago
Is dynamic batching actually slower
6 Years Ago
Tweaks
6 Years Ago
Disabling door LODS for interior rooms
6 Years Ago
Added an extra option
6 Years Ago
Added some debugging options
6 Years Ago
Making a load of stuff static.
6 Years Ago
Fix
6 Years Ago
Merge
6 Years Ago
Removed old checking code, made allocation for jobs persistent.
6 Years Ago
Finished, almost ready to merge
6 Years Ago
Just need to add a few extra checks and it's done.
6 Years Ago
update