8,451 Commits over 2,131 Days - 0.17cph!
NPC pathing rewrite. More reliable, new footpath system, no more rubber-banding. Also told bot players they're allowed to shoot while running after targets.
Taking a look at how bad saving would be to add again...
Added LODGroup components to all deployables
Added some extra admin commands.
Working on some stuff for much better NPC pathing. Saving all footpath areas.
Update company name from DefaultCompany to Facepunch Studios Ltd
Made corp list slightly less sluggish
Fixed prop spawning networkentities on client
Fixed issue causing prop spawns to diverge between client and server
added stairs_exterior_01 and working on test building
nerfed melee, guns are a bit more powerful
corp names now have a character limit, removing admin button for screen if !CEO
Probably fix for NPCs ended up walking around the wilderness. Don't let them do it anymore, even as a failure case.
Make pedestrian crossings count as footpath. Fixes some weird rubber-banding.
Fix power pole collider locations
Stagger NPC initial spawns
Merge, and fix missing vis flag
Allow repairing of all furniture with the wrench. Repair your safe!
Safes can now only be accessed by the owner. Destroy the safe to gain access as anyone else. Increased safe HP to 2500.
Added a convar to disable culling
setting up prefabs, collision, added stairs_interior_01, fixed rotation on prefabs, starting to put together scene
Fix old door close invokes not getting reset when door is closed and opened again
Some work on the corp only safe
Corp admin UI fix. Also making sure that changing tint color will update all buildings on the map.
Added an admin page to allow CEO to rename and change corp color
Fixed materials on ragdolls.
Updated batcher system. Fixed some issues with output and colouring.
Merging in repairing for doors and vehicles. Doors are always open if at 0HP.
Add wrench to shop and item drops.
Dix double repair + repair amount adjust
Remove lock.prefab, it's unused and broken.
Fix DisableWithDistance being broken on server
FX work, vehicle damage work, cleaning up