8,451 Commits over 2,131 Days - 0.17cph!
End-of-round summary UI work
End of round now supports game modes with NO winners and losers
Have alerts push to child stack instead of root
End-of-round screen work and some fixes
Added a load of new anims to the blend tree
Couple of minor UI tweaks
Added some bonus featured to the crime log UI
Crime list UI fully updated.
Fix server browser options inconsistency.
Uncommenting this line, getting respawn countdown working again.
Cellphone UI facelift complete.
Removed more references to info text
Removed info textuser etc.
Updated game mode folder structure
Few little fixes. Chat not swallowing input, diagnostic not popping with key press...
Fixed scores menu not popping
Added a system that lets each game mode provide its own HUD elements
Fixed some broken layout on the options screen + crime log work.
Fix more missing stuff on player labels
Fixed missing animation ref on player labels
Simple port of the old cellphone UI to the new UI system, without updating the look. Callphone use is also broken because players are missing a CellPhone script, apparently, but the UI works if we ignore that.
Fixed an alert method with a name conflict.
Remove social stuff since it's unused and we're not updating it to the new UI. Can restore this if we ever need it again.