repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

6 Years Ago
Moving stuff
6 Years Ago
Minor edits
6 Years Ago
Cleaning up
6 Years Ago
Fixes
6 Years Ago
Rename the user manager back to the old name
6 Years Ago
Minor edit
6 Years Ago
Client/Server cleanup
6 Years Ago
Might be able to get away with a single NetworkUser that can cover both human and AI (bot) players
6 Years Ago
No compiler errors anymore, but still a bit of a mess
6 Years Ago
Partial work on PersistentPlayer system. This is a non-compiling commit - don't select this revision.
6 Years Ago
user count fix?
6 Years Ago
fix
6 Years Ago
Ammo counter fix
6 Years Ago
Fixed VM disappering
6 Years Ago
Possible NRE fix
6 Years Ago
Player count fix
6 Years Ago
Fix circle on map left behind
6 Years Ago
Character collisions
6 Years Ago
.
6 Years Ago
Ladder sounds
6 Years Ago
NPC sounds
6 Years Ago
NPC fix
6 Years Ago
Highlight fixes
6 Years Ago
hilighting
6 Years Ago
Minor edits
6 Years Ago
Merge in latest from Main
6 Years Ago
Turn off apex news check
6 Years Ago
Bug fixes
6 Years Ago
Changing things where possible from using NetworkUser, to the more general PersistentPerson
6 Years Ago
Hilighting
6 Years Ago
fixed the UVs on the hand mesh for all the weapons
6 Years Ago
.
6 Years Ago
Hilighting
6 Years Ago
PersistentPerson on Character
6 Years Ago
Fixed some NPC bugs
6 Years Ago
Merge in the latest from Main
6 Years Ago
Working on a PersistentPlayer system that's separate from NetworkUser, with the intention of later being able to support AI bot players.
6 Years Ago
Tweaks
6 Years Ago
Camera
6 Years Ago
Kill on disconnect, should fix some bugs
6 Years Ago
Spectate cycle down fix
6 Years Ago
Fixed a game mode NRE
6 Years Ago
Fixed spectate cam problems
6 Years Ago
Stopped NetworkUser Client NRE
6 Years Ago
fucked off the map object blink shit
6 Years Ago
Debug mode for testing Game Z mode a bit more easily + fix for character map object animator warnings + prison island on testmnap_smaller
6 Years Ago
Debug mode allows time for multi clients to connect when testing, and spawns straight to map instead of from the plane.
6 Years Ago
Fix another map object call to animator before it was initialized
6 Years Ago
Fixed "Animator is not playing an AnimatorController" warnings that were causes by making calls to the animator before it had had time to initialize.
6 Years Ago
Added a prison island to testmap_smaller