reposboxcancel

17,465 Commits over 1,338 Days - 0.54cph!

13 Days Ago
Libraries can access base addon
13 Days Ago
Launcher tweaks
13 Days Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
13 Days Ago
Update first_person_arms_adjustments.vsubgrph
13 Days Ago
Rename Hardware -> SystemInfo, add ProcessorCount
13 Days Ago
VTEX_InitCreationDescFromHeader: check for nullptr
13 Days Ago
Can specify mixer, mixers process their child mixers Save mixerhandle using Name and Guid, so we can fallback if one changes Mixers can turn off specializing, distance attenuation, occlusion, air absorption Can change default mixer
13 Days Ago
Centre windows to screen/editor by default * Shift StartCentered property and logic out of Widget and into Window/BaseWindow, plus special cases fixes for splash and launcher * Prevent main editor window from attempting to centre on itself * code cleanup, improve comments * Rename SetPositionCentered -> Center
13 Days Ago
Some interp fixes
13 Days Ago
Validate shader descriptor bindings, refuse to load invalid shaders that will crash (shaders compiled with compiler bugs that were fixed)
13 Days Ago
Add brite, water, concrete dsps outside dsps More dsps
13 Days Ago
Rename SetPositionCentered -> Center
14 Days Ago
New Clothing! - Winter Coat LODs coming up next for this + any skinning adjustments.
14 Days Ago
Bindless Lightcookies (#1556) https://files.facepunch.com/sampavlovic/1b0211b1/lightcookies.png
14 Days Ago
Update shaders
14 Days Ago
Stub for shadow class, enumize lightflags
14 Days Ago
Sample lightcookies with explicit LOD since we can use this on compute as well
14 Days Ago
add cpu and ram info to Hardware, expose to api
14 Days Ago
Remove ilightcookieutils, cookieslice, etc Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner Fix typos and get bindless cookeies on shader, m_lightCookie is just a standard HRenderTexture now Cookies on fog Delete lightcookies.vtex which was a fixed array that we never really used
14 Days Ago
Bindless Cubemaps (#1552)
14 Days Ago
Bindless cubemaps! Remove references to texture cube arrays Remove all CPU path for envmaps, bindings, fingerprinting, etc, should've removed 3 years ago but now we're ready for it Remove remainder of CPU-driven code for cubemaps, rename indooroutdoorlevel to just renderpriority Update shaders Sort envmaps by priority Remove now unused m_bNeedsRender Recompile terrain after rebase
14 Days Ago
ShaderGraph: Fix black region in triplanar texture nodes Facepunch/sbox-issues#5371
14 Days Ago
Cookies on fog
14 Days Ago
Fix method identities not matching for generic declaring types Fix component RPCs declared on generic types
14 Days Ago
VR: Fix render models loading improperly
14 Days Ago
Define DSP presets from c# Fix audiomixer processors not loading properly Add Sound.DspNames Move PhysicsLockControlWidget to ControlWidgets folder Add DropdownControlWidget<T> Add DspPresetHandle, editor to get dropdown
14 Days Ago
Initial commit
14 Days Ago
Just exit playmode on Game.Close in editor
14 Days Ago
Remove .vmix type
15 Days Ago
Delete GameManager (has been replaced by Game for ages now)
15 Days Ago
When copying and pasting GameObjects in the editor - use the world transform instead of the local transform ( Fixes Facepunch/sbox-issues#4514 )
15 Days Ago
Strip steamaudio reflections Remove SteamAudioScene and all that shit Reapply distance attenuation Reapply occlusion, transmission, air absorption PhysicsWorld no longer needs these horrible events Merge pull request #1557 from Facepunch/remove-steamaudio-reverb Remove steamaudio simulators
15 Days Ago
Fix polygon mesh texture offset not serializing
15 Days Ago
PhysicsWorld no longer needs these horrible events
15 Days Ago
Reapply distance attenuation Reapply occlusion, transmission, air absorption
15 Days Ago
Remove SteamAudioScene and all that shit
15 Days Ago
Only query if not empty
16 Days Ago
Strip steamaudio reflections
16 Days Ago
Fix shadergraph node drag drop, drag data needs to be full class name now
16 Days Ago
Fix trying to access null asset metadata, because of 0bc9a60 Fix asset publish widget not properly checking if source file doesn't exist, fixes inspector not working for cloud assets
16 Days Ago
Add face collapse
16 Days Ago
Loop select https://files.facepunch.com/layla/1b0111b1/sbox-dev_EaJSH5kbqn.mp4
16 Days Ago
Fix typos and get bindless cookeies on shader, m_lightCookie is just a standard HRenderTexture now
16 Days Ago
Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner
16 Days Ago
Fix wireframe toolbar button not setting checked state
16 Days Ago
Remove all references to lightcookiemanager, add Texture2D GetLightCookieTexture() to lightbinner
16 Days Ago
Remove ilightcookieutils, cookieslice, etc
16 Days Ago
Terrain: use bindless textures Terrain: use roughness from normal alpha
16 Days Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
16 Days Ago
Remove now unused m_bNeedsRender