reposboxcancel

17,449 Commits over 1,338 Days - 0.54cph!

8 Days Ago
Add GameObjectFlags.ProceduralBone Serialize GameObjectFlags, but selectively read them SkinnedModelRenderer sets bones directly, reads back procedural bones Make procedural bones a different color. allow toggling in inspector Download bones on main thread Try to avoid TransformChanged() getting called for each bone on animation When setting bind pose, also reset the animhelper Add SkinnedModelRenderer,ClearParameters Fix one frame without procedurals
8 Days Ago
Obtain system ID, create session Instance properties, destroy instance on shutdown, spin up debug messenger thru XR_EXT_debug_utils
8 Days Ago
Remove AmbientLightSH from lightbinner, Directional Light doesn't control ambient color anymore, this is a visually breaking change, I'll see to put a better replacement to existing things Set skybox as global cubemap Be able to sample cubemaps from any resolution, use diffuse cubemap as diffuse indirect illumination if no GI in scene
8 Days Ago
PageHero component, settings page design
8 Days Ago
EnumControlWidget: Use Title instead of Name in PaintControl
8 Days Ago
Move pixel.raytrace.ssr.hlsl to ScreenSpaceTrace and make it a class, move crap from it to be all shared More adjustments for screenspace shadowing, fix valid hit test always returning true
8 Days Ago
Fixes to restore some old and intended behavior, additional documentation
8 Days Ago
game-tile component css page header styles, social bar, game tile use textentry for chat party group & side nav tweaks
8 Days Ago
README: Link to docs, remove old docs, unrequired prerequisite
8 Days Ago
Add GameTransform.DisableProxy(), to disable the proxy in a scope. Create TransformProxyComponent, which allows components to override the transform of a GameObject in a non destructive way. Fix NRE in Component.Scene, Component.Transform
8 Days Ago
header, game list and sidebar changes
8 Days Ago
Fixed blendable shader error (restore ComputeBlendWeight method), push new compiled shader
8 Days Ago
Add Rotation.FromToRotation (fixes sbox-issues/issues/5243)
9 Days Ago
This shiz is confusing - try this
9 Days Ago
Instance creation
9 Days Ago
Genre component and game-list component columns, column grid system
9 Days Ago
Attempt to make gradients match their web counterparts a little more This isn't perfect and we should really investigate the root cause for this: sbox-issues/issues/5477
9 Days Ago
Add BallJoint component
9 Days Ago
Stub out everything VR-related, remove calls to SteamVR functions Initial bindings, init API, fetch & spew extensions
9 Days Ago
Renamed "Normal" SceneCameraDebugMode to "Lit", expose Roughness vis mode
9 Days Ago
button component page header, home page tweaks
9 Days Ago
start bringing the new UI elements into new branch
9 Days Ago
vtf project unused TerrainMaterial resource: custom compiler that generates 2 packed vtex_c from input images
9 Days Ago
Add more game tests Revert "Delete GameManager (has been replaced by Game for ages now)" This reverts commit 2f830e304e4c35781aacfe7577fb52ef02a84a7f. Add more game tests Add noblockaudio, player to default tag selection
10 Days Ago
Shadergraph: Named branch nodes are attributes
10 Days Ago
Fix loading old polygon mesh when texture origin wasn't per face
11 Days Ago
Test
12 Days Ago
Fix face texture origin not loading
12 Days Ago
Add group headers to face inspector https://files.facepunch.com/layla/1b0411b1/sbox-dev_Ve40zCM84l.mp4
12 Days Ago
Texture uv scale buttons
12 Days Ago
Rework planar mapping so each face has their own texture transform Add face align (grid, face, view) Add face uv shift (based on grid spacing)
13 Days Ago
A few more obvious ones
13 Days Ago
Remove ModelRenderer.OnPreRender, use Transform.OnTransformChanged
13 Days Ago
BufferedHashSet: Add removes from removals queue & Remove removes from additions queue
13 Days Ago
Libraries can access base addon
13 Days Ago
Launcher tweaks
13 Days Ago
Expression graphs can have signals Means they can use variables, and control flow like conditions and loops
13 Days Ago
Update first_person_arms_adjustments.vsubgrph
13 Days Ago
Rename Hardware -> SystemInfo, add ProcessorCount
13 Days Ago
VTEX_InitCreationDescFromHeader: check for nullptr
13 Days Ago
Can specify mixer, mixers process their child mixers Save mixerhandle using Name and Guid, so we can fallback if one changes Mixers can turn off specializing, distance attenuation, occlusion, air absorption Can change default mixer
13 Days Ago
Centre windows to screen/editor by default * Shift StartCentered property and logic out of Widget and into Window/BaseWindow, plus special cases fixes for splash and launcher * Prevent main editor window from attempting to centre on itself * code cleanup, improve comments * Rename SetPositionCentered -> Center
13 Days Ago
Some interp fixes
13 Days Ago
Validate shader descriptor bindings, refuse to load invalid shaders that will crash (shaders compiled with compiler bugs that were fixed)
13 Days Ago
Add brite, water, concrete dsps outside dsps More dsps
13 Days Ago
Rename SetPositionCentered -> Center
14 Days Ago
New Clothing! - Winter Coat LODs coming up next for this + any skinning adjustments.
14 Days Ago
Bindless Lightcookies (#1556) https://files.facepunch.com/sampavlovic/1b0211b1/lightcookies.png
14 Days Ago
Update shaders
14 Days Ago
Stub for shadow class, enumize lightflags