248,580 Commits over 3,928 Days - 2.64cph!

11 Years Ago
Hide the in game UI when in game (for now)
11 Years Ago
There seems to be a naming bug in those prefabs, Unity fixed it on library recreation
11 Years Ago
Added translate for "back to menu" buttons, updated classes on server modal buttons
11 Years Ago
CSS changes updated
11 Years Ago
Switched from table to bootstrap grid server listing
11 Years Ago
Non functional disconnect button
11 Years Ago
Not used
11 Years Ago
Re-implemented translations again
11 Years Ago
Removed old phrase files
11 Years Ago
Added loading screen
11 Years Ago
forgot that alex needs obj instead so it's not triangulated upon import.
11 Years Ago
Small tweaks to the colours of the flare textures.
11 Years Ago
Added classes for buttons and server table row.
11 Years Ago
CSS updates for buttons, tables and some other global tweaks
11 Years Ago
Fixed cursor not hiding (again) Added simulate buttons to debug Added connection status feedback (todo) Show loading screen when connected, instead of when starting to connect
11 Years Ago
naked player lod - looks funny with textures
11 Years Ago
Don't refresh servers until we open the page
11 Years Ago
Steam Sharp - handle steam not being open without crashing
11 Years Ago
Updated steam native dlls
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Explicitly define the target name.. just in case
11 Years Ago
Linux Build
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Compile 64bit version for our linux buddies
11 Years Ago
Texture files of some more flare colours.
11 Years Ago
Grass skirt uses 'ornamental_grass_41.tga' texture
11 Years Ago
Red flare checkin with LODs.
11 Years Ago
redid the treadwater animations so they look more natural.
11 Years Ago
Made decor system use GameManager.CreatePrefab rather than GameObject.Instantiate
11 Years Ago
Added overloads of GameManager.CreatePrefab that take a GameObject as prefab
11 Years Ago
Removed manual garbage collection pass from grass system Let's see if we can get along without calling it manually at all
11 Years Ago
Nicer menu toggling
11 Years Ago
Fixed a bad merge
11 Years Ago
Modal tweaks
11 Years Ago
Fixed menu screen not closing when in game Removed now apparently unused menu.html
11 Years Ago
removed hardcoded development class
11 Years Ago
Server listing updates
11 Years Ago
new Error Loggin URL
11 Years Ago
Cursor managment from HTML (cursor will show if any element with .needcursor is visible) Fixed glue.on not getting arguments renamed glue.call to glue.trigger (to avoid confusion) added $rootscope.global object - which is set by the game on startup server queries use server_protocol from game game now hides menu element where appropriate Joining server is now working
11 Years Ago
Made grass and decor gizmo color configurable via inspector
11 Years Ago
Added language picker Added selected server popup Removed global gutter padding (this should be done on a screen by screen) Server join button
11 Years Ago
Localization Querying Lan/Friends/History
11 Years Ago
Fixed ` input and console position
11 Years Ago
Merging CSS updates and console fixes
11 Years Ago
Language strings
11 Years Ago
Added new grass and decor system to experimental (this will probably break everything)
11 Years Ago
Server populate fix
11 Years Ago
Better error logging. I'm going to stop fucking around with this now.