useroctocancel

712 Commits over 304 Days - 0.10cph!

32 Days Ago
Fix animation assignments being backwards, disable pitch curve for now.
33 Days Ago
Add generic info panel to inventory, add mortar's range info using the generic panel.
34 Days Ago
- Fixed mortar UI not scaling with wide screens - Removed mounted protection from mortars - Fix mortar shells LOD culling - Space out sockets to fix handle hanging off edges + being able to shoot through walls. - Play other fire impact vfx - Fix mortar handle clipping into ground (because it length is now controlled by the animator)
34 Days Ago
merge mortar_prototype to main
34 Days Ago
Remove previousLegAnimatorState tracking, apparently I added that for nothing
34 Days Ago
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34 Days Ago
merge mortar_prototype to main
34 Days Ago
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35 Days Ago
merge from main
35 Days Ago
Add mortar pitch display, refactor generic overlay to allow for appending prefabs
38 Days Ago
merge achievement fixes to main
38 Days Ago
undo subtract on the correct branch
38 Days Ago
subtract, these changes were supposed to go on a sub branch :facepalm:
38 Days Ago
Implement blending between 3 load anims based on angle, remove pitch/IK blend curves until its stable, abstract creating/releasing reload handles
39 Days Ago
Add a twist relax slider for hand IK
39 Days Ago
Add offset to left hand IK
40 Days Ago
Add support for skinned mesh renderers to deploy guide, reformat CreateGuideSkin.
40 Days Ago
Add angle error phrase for when the mortar isn't placed on flatground
40 Days Ago
Update mortar icon
40 Days Ago
Update icon generator manifest
40 Days Ago
merge from mortar_prototype
40 Days Ago
Add sidechecks to mortar to fix clipping issues, re-parentr most of the checks so that they rotate with the mortar, fix center ground check causing the mortar to get stuck when rotated.
40 Days Ago
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40 Days Ago
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40 Days Ago
Fix inconsistent mortar mounting on terrain
40 Days Ago
merge from main
40 Days Ago
merge from mortar_prototype
40 Days Ago
Fix compile error
40 Days Ago
merge mortar_prototype to main
40 Days Ago
Fix client predicted reloads not stopping on mortars
40 Days Ago
Fix crash when shooting mortar :facepalm:
41 Days Ago
Add crossfade to mortar pose, fix animation handles not being released, fix animation handles not applying autoplay properly.
41 Days Ago
Lower mortar deploy angle check to only allow placement on flat ground
41 Days Ago
Add mortar deployment guide prefab
41 Days Ago
merge from mortar_prototype
41 Days Ago
Fix mortar deployment NRE, fix socket mods using the wrong layers
41 Days Ago
merge mortar_prototype to main
41 Days Ago
Regenerate protobuf serializers
41 Days Ago
merge from main
41 Days Ago
Add blending between aimdir pitch and reload animation.
41 Days Ago
Fix mortar controller transitions not having any conditions
42 Days Ago
Setup fire effect properly, add effect recycle to muzzle fire fx
42 Days Ago
Animate mortar during loading, disable the animator outside of loading.
42 Days Ago
Switch mortar firing button from reload to primary fire.
42 Days Ago
Remove entity mod from mortar shells
42 Days Ago
Update manifest
42 Days Ago
Delete old placeholder mortar entities
44 Days Ago
merge from main
44 Days Ago
merge from new_achievements_apr26
44 Days Ago
Fix BasePlayer.OnDied NRE