712 Commits over 304 Days - 0.10cph!
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Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
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Fix miner's hat not showing up in the workshop editor
merge from PlayerRigUpdate2
Fix spectator mode being broken for vehicles that don't override position/rotation
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Fix rare NRE from missing player models when creating sweep handles
merge from PlayerRigUpdate2
Fix burst cloth when spawning in near sleeping players
merge from PlayerRigUpdate2
Fix mortar demos being broken if you start demos while mounted on them.
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
Fix playables not disposed error in editor
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Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
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Remove turn animations from AK, seems to break stuff even tho they aren't used
Push up temp animations and angles for turn in place, maybe they can be used as reference
Add secondary motion/foot scatter, re-format fields
Turn in place IK subsystem, turns the player's lower body towards where they're facing rather than just sliding the feet - still kinda robotic.
merge from mortar_prototype
Fix animation handles not being freed on mortars/cannons in demos
Add seagull assets + some test scripts
Fix spectator mode using the wrong mounted rotation/position overrides
merge from mortar_prototype
Fix mortar animation handles not getting disposed of properly in demos
Fix item pooling error when demo scrubbing (copying over flavien's changes)
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update from player_rig_update
Use target normal when placing mortars, it now displays the correct terrain/angle error toast
Fix camera jitter on mortar from eye pos always being 1 frame behind the mortar rotation, re-add lerping that ballista/cannons had.
Bump up renderer bounds on mortar model again
Bump up mortar extents to prevent it from disappearing at some angles while looking around
Add more destroy calls for the mortar shell visual just to be sure its fully gone
Fix held options not showing up in the pie menu if there are multiple options, fix pie menu ignoring option time, prioritize mount over pickup
Fix playable NREs when a player dies on mortars
Add chest offset IK, enable it for mortar to fix clipping issues
remove default value on recoil pitch duration
Fix mortar first person arms disappearing sometimes
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