useroctocancel

712 Commits over 304 Days - 0.10cph!

3 Days Ago
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3 Days Ago
Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
3 Days Ago
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4 Days Ago
update from main
4 Days Ago
Fix miner's hat not showing up in the workshop editor
4 Days Ago
merge from PlayerRigUpdate2
4 Days Ago
merge from mortar_fixes
4 Days Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
4 Days Ago
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4 Days Ago
Fix rare NRE from missing player models when creating sweep handles
4 Days Ago
update from main
4 Days Ago
merge from PlayerRigUpdate2
4 Days Ago
Fix burst cloth when spawning in near sleeping players
5 Days Ago
merge from main
5 Days Ago
merge from PlayerRigUpdate2
5 Days Ago
Fix mortar demos being broken if you start demos while mounted on them.
5 Days Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
5 Days Ago
Fix playables not disposed error in editor
6 Days Ago
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6 Days Ago
Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
6 Days Ago
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7 Days Ago
Update skinnable fileIDs
11 Days Ago
Remove turn animations from AK, seems to break stuff even tho they aren't used
11 Days Ago
Push up temp animations and angles for turn in place, maybe they can be used as reference
11 Days Ago
Add secondary motion/foot scatter, re-format fields
11 Days Ago
Turn in place IK subsystem, turns the player's lower body towards where they're facing rather than just sliding the feet - still kinda robotic.
12 Days Ago
merge from mortar_prototype
12 Days Ago
Fix animation handles not being freed on mortars/cannons in demos
13 Days Ago
Add seagull assets + some test scripts
13 Days Ago
Fix spectator mode using the wrong mounted rotation/position overrides
13 Days Ago
merge from mortar_prototype
13 Days Ago
Fix mortar animation handles not getting disposed of properly in demos
14 Days Ago
Fix item pooling error when demo scrubbing (copying over flavien's changes)
14 Days Ago
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14 Days Ago
merge from main
17 Days Ago
update from player_rig_update
17 Days Ago
Use target normal when placing mortars, it now displays the correct terrain/angle error toast
17 Days Ago
update from main
18 Days Ago
merge from main
18 Days Ago
Fix camera jitter on mortar from eye pos always being 1 frame behind the mortar rotation, re-add lerping that ballista/cannons had. Bump up renderer bounds on mortar model again
18 Days Ago
Bump up mortar extents to prevent it from disappearing at some angles while looking around
19 Days Ago
Add more destroy calls for the mortar shell visual just to be sure its fully gone
19 Days Ago
subtract pickup changes
19 Days Ago
Fix held options not showing up in the pie menu if there are multiple options, fix pie menu ignoring option time, prioritize mount over pickup
19 Days Ago
Fix playable NREs when a player dies on mortars
19 Days Ago
Add chest offset IK, enable it for mortar to fix clipping issues
19 Days Ago
merge mortar_prototype
19 Days Ago
remove default value on recoil pitch duration
20 Days Ago
Fix mortar first person arms disappearing sometimes
20 Days Ago
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