userAdam Wcancel
branchrust_reboot/main/satellite_crashcancel

352 Commits over 153 Days - 0.10cph!

50 Days Ago
Merge from fx_rework1
51 Days Ago
Trajectory debug draw
51 Days Ago
Merge from code_clean_up
51 Days Ago
Merge from PMM
51 Days Ago
Merge from UI
51 Days Ago
2nd screen tweaks. Tweak display strings.
51 Days Ago
Monitor screen setup
52 Days Ago
R/W satellite_crashed_col
52 Days Ago
Merge from PMM
52 Days Ago
Default require_powerplant to true. Stays false in editor for easier satellite testing.
52 Days Ago
Finally fixed the mounting-backwards bug. That took longer than it should have.
52 Days Ago
More prefab cleanup
52 Days Ago
Remove the fuel text placeholder
52 Days Ago
Remove some dead UI
52 Days Ago
Remove the rotation on descent
53 Days Ago
Switch satellite_remains to use its dedicated collision mesh instead of the model one.
53 Days Ago
Delete empty folders
53 Days Ago
Satellite.entity realmedremove tweak
53 Days Ago
Sertup realmedremove on satellite_remains. Moved FX to client only.
53 Days Ago
Delete 3 unused models/prefabs
53 Days Ago
Tweak FX positions, think they were slightly out (unless intentional?) Move them to satellite hierachy for rotation
53 Days Ago
Zoom out and frame the point between target and control computer when opening the targeting map UI
53 Days Ago
Add a dedidated SatelliteCrashLoot config. Referenced it on satellite crates. Still a copy of the Heliloot for now, but ready to be balanced separately now.
53 Days Ago
Add resource dispenser component to satellite remains
53 Days Ago
Merge from PMM
55 Days Ago
Harvestable wreckage setup - remains too hot to harvest until crates also cool
55 Days Ago
Merge from PMM
55 Days Ago
Set the satellite remains to use the mesh as a collider for now
55 Days Ago
Merge from gameplay
56 Days Ago
Merge from PMM
56 Days Ago
Hook up particles to stage based inspector references for later. Realm remove particles server-side
56 Days Ago
LOD / distance fixes. Clamp satellite.descent_seconds to min of 60 seconds as it needs this long for correct transitions
56 Days Ago
LOD/fake render setup for new stuff
56 Days Ago
Enable model
56 Days Ago
Fixes
56 Days Ago
Re-add to prefab
56 Days Ago
Debug rendering for directions
56 Days Ago
Rotate impact effect to match satellite travel direction
56 Days Ago
Merge from PMM
56 Days Ago
Comment purge/cleanup
56 Days Ago
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
56 Days Ago
Add terrain raycast checks, default off, behind a convar.
56 Days Ago
Fixed a bug in satellite.launch
57 Days Ago
Satellite.launch now includes trhe usual debug rendering for target location.
57 Days Ago
Codegen
57 Days Ago
Merge from PMM
57 Days Ago
Merge from crash_fix
57 Days Ago
GetExtrapolationTime tweak
57 Days Ago
Remove old placeholder explosion/effect, use new one.
58 Days Ago
Moved fuel counts to convars