userAdam Wcancel
branchrust_reboot/main/satellite_crashcancel

277 Commits over 122 Days - 0.09cph!

13 Days Ago
Merge from satellite_art
13 Days Ago
Merge from crate_timers, tested, working.
13 Days Ago
Add satellite_crate.entity, unlootable until fire goes out. Uses the new crate model. Spawn them in at impact instead of previous crates.
13 Days Ago
Merge the 3 separate Vis.Entities calls in ClearArea (players, construction, vegetation) into a single Vis.Entities with all the required layers, then pass the results to the 3 kill functions to parse.
13 Days Ago
Add KillVegetationInRadius() during impact, kills trees, harvestable stuff
13 Days Ago
Merge from playermaintainedmonuments
13 Days Ago
Added option (default disabled for now) to require active powerplant powergrid to powerup satellite control computer (in addition to tech trash)
13 Days Ago
Bump final_descent_seconds from 8 to 20
14 Days Ago
R/W on collider
14 Days Ago
Merge from countdown_monitor
14 Days Ago
merge from playermaintainedmonuments
14 Days Ago
more protobuf fixes: TimedAccess -> TimedUserAccess ??
14 Days Ago
Fix missing } in DartsGameLeaderboard protobuf
14 Days Ago
Merge from main. Messy, lots of prefab conflicts, took main for them all as I hadn't changed them locally. Resolved protobuf conflicts due to additions from multiple branches, kept 234 as spare so they can all remain sequential. Needs codegen.
17 Days Ago
Clean up of now unused code + inspector hookups
17 Days Ago
Fixed recharge countdown display
17 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
17 Days Ago
Hide the timer when mounting after lockin
18 Days Ago
Comment cleanup
18 Days Ago
Refresh screen when flags change too for instant important updates
18 Days Ago
Change to invoke instead of Update for map display
18 Days Ago
Profile monitor map udates
18 Days Ago
Change to insert x MORE, to be clear that it's the missing count, not total required count.
18 Days Ago
Powerup error toast now reads "Insert x Tech Trash" instead of just "Not enough items"
18 Days Ago
Screen map now only renders when the control computer is powered up.
18 Days Ago
Fix computer not being mountable for read only map view when satellite is descending
18 Days Ago
Merge from playermaintainedmonuments
18 Days Ago
Null check player in RPC_FireThruster
19 Days Ago
Server-side mount enforcement check for power
19 Days Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
19 Days Ago
Manually force global broadcast, just incase - particularly for saves.
19 Days Ago
Fix safety delay not working with a potential range
19 Days Ago
Fixed the satellite prefab path for test commands
19 Days Ago
Enable saving on Satellite.entity again
19 Days Ago
Fix potential issue with satellite being destroyed before impact leading to bricked flow. Should never happen, but worth covering.
19 Days Ago
Trying new impact detection method out
19 Days Ago
Add debug drawing for impact
19 Days Ago
Merge from main
19 Days Ago
Merge from playermaintainedmonuments
19 Days Ago
Remove logging now.
19 Days Ago
Merge from monument_cc_logging
19 Days Ago
SatellitControlComputer.static.entity fixes and remove old disabled art
19 Days Ago
Disable saving on static control computer prefab
19 Days Ago
Merge from playermaintainedmonuments
19 Days Ago
Codegen
20 Days Ago
Merge from main
24 Days Ago
Merge from more_cleanup
25 Days Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
25 Days Ago
Compact some serialization
26 Days Ago
Merge from targeting_refactor