userAdam Wcancel
branchrust_reboot/main/satellite_crashcancel

352 Commits over 153 Days - 0.10cph!

4 Months Ago
Fix computer not being mountable for read only map view when satellite is descending
4 Months Ago
Merge from playermaintainedmonuments
4 Months Ago
Null check player in RPC_FireThruster
4 Months Ago
Server-side mount enforcement check for power
4 Months Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
4 Months Ago
Manually force global broadcast, just incase - particularly for saves.
4 Months Ago
Fix safety delay not working with a potential range
4 Months Ago
Fixed the satellite prefab path for test commands
4 Months Ago
Enable saving on Satellite.entity again
4 Months Ago
Fix potential issue with satellite being destroyed before impact leading to bricked flow. Should never happen, but worth covering.
4 Months Ago
Trying new impact detection method out
4 Months Ago
Add debug drawing for impact
4 Months Ago
Merge from main
4 Months Ago
Merge from playermaintainedmonuments
4 Months Ago
Remove logging now.
4 Months Ago
Merge from monument_cc_logging
4 Months Ago
SatellitControlComputer.static.entity fixes and remove old disabled art
4 Months Ago
Disable saving on static control computer prefab
4 Months Ago
Merge from playermaintainedmonuments
4 Months Ago
Codegen
4 Months Ago
Merge from main
4 Months Ago
Merge from more_cleanup
4 Months Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
4 Months Ago
Compact some serialization
4 Months Ago
Merge from targeting_refactor
4 Months Ago
Remove some unused code
4 Months Ago
Merge from partials
4 Months Ago
Phrase merge fixes again
4 Months Ago
Merge from main
4 Months Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
4 Months Ago
Merge from control console art
4 Months Ago
Manifest, id fixes.
4 Months Ago
Bunch of asset + folder cleanup, rename, organize.
4 Months Ago
Satellite prefab cleanup, remove placeholder art.
4 Months Ago
Merge from satellite_art
4 Months Ago
More ui
4 Months Ago
UI tweaks
4 Months Ago
Manifest
4 Months Ago
Fixed phrase merge, restored 37 phrases
4 Months Ago
Merge from main (broken merged phrases)
4 Months Ago
Setup control computer entity with the WIP model
4 Months Ago
Merge from sat_con_console
4 Months Ago
Manifest after changes
4 Months Ago
Clean up of prefabs + folders
4 Months Ago
Merge from satellite_art
4 Months Ago
Merge from playermaintainedmonuments
4 Months Ago
Merge from main
4 Months Ago
Stricter water checks
4 Months Ago
Refactor to allow for additional error messages. Add error message for trying to move target out of map bounds. Don't consume fuel if trying to move out of map bounds. Run cheap bounds check before others.
4 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel