userAdam Woolridgecancel
branchrust_reboot/maincancel

112 Commits over 1,096 Days - 0.00cph!

8 Days Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
15 Days Ago
merge from ai_ignore_improvements
23 Days Ago
Updated oilrig heavy scientist design to include previous improvements made to other scientist designs.
39 Days Ago
merge from brain_refactor2
45 Days Ago
merge from brain_refactor
4 Months Ago
AI designer spam fix
4 Months Ago
Moved gizmos script to an Editor folder
4 Months Ago
Added support for editor gizmo toggle preset groups. Can save/load 4 sets. Window->Tools->Gizmos. Needs a cleanup and some testing.
5 Months Ago
Added ai.killanimals server command
5 Months Ago
Added ai.AddIgnorePlayer and ai.RemoveIgnorePlayer server commands. AI now checks the ignore list when adding players to memory.
5 Months Ago
Junkpile NPC spawn chance fix. Also merged npc_junkpile_a_spawn_chance and npc_junkpile_g_spawn_chance convars into new npc_junkpilespawn_chance convar. Codegen.
5 Months Ago
Restored junkpile NPC prefab nuked in merge 70471
7 Months Ago
Fixed bug introduced in the merge from misc_optimisations2 that causes animals to float visually client-side.
8 Months Ago
Scientist loadout for healing item
8 Months Ago
merge from ai_healing (not used by any AI yet)
8 Months Ago
Added ai.killscientists server command
10 Months Ago
ai combat state timing tweaks
10 Months Ago
Deleted a bunch of AI test scenes
10 Months Ago
merge from excavator AI
10 Months Ago
merge from missing script hunting
10 Months Ago
merge from human_ai_combat
10 Months Ago
merge from human_ai_combat
10 Months Ago
merge from ai_misc
10 Months Ago
merge from ai_purge2
11 Months Ago
delete unused murderer and bear_full prefabs
11 Months Ago
removed deleted scripts from a couple of prefabs
11 Months Ago
merge from delete_htn2, removing everything Apex and HTN related.
11 Months Ago
merge from dmb
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
11 Months Ago
merge from halloween
1 Year Ago
Fixed chickens being flagged for both navmesh and A*
1 Year Ago
Added profiling for PuzzleReset script
1 Year Ago
merge from ai
1 Year Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
1 Year Ago
Added a clear design button to AI designer.
1 Year Ago
Can now ctrl-click a state to duplicate it in the AI designer.
1 Year Ago
Added AI state name DDraw debug option to rust editor tools.
1 Year Ago
Sort event and state lists alphabetically.
1 Year Ago
Can now clear the output of an event in the AI designer.
1 Year Ago
NRE fix for animal AttackState.GetAimDirection
1 Year Ago
AI designer now uses a 2 column popup for selections, so that everything is visible.