userAdam Woolridgecancel
branchrust_reboot/maincancel

83 Commits over 761 Days - 0.00cph!

merge from halloween
merge from halloween
merge from halloween
merge from halloween
merge from halloween
Yesterday
merge from halloween
Yesterday
merge from halloween
Yesterday
merge from halloween
Yesterday
merge from halloween
Yesterday
merge from halloween
29 Days Ago
Fixed chickens being flagged for both navmesh and A*
31 Days Ago
Added profiling for PuzzleReset script
2 Months Ago
merge from ai
2 Months Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
2 Months Ago
Added a clear design button to AI designer.
2 Months Ago
Can now ctrl-click a state to duplicate it in the AI designer.
2 Months Ago
Added AI state name DDraw debug option to rust editor tools.
2 Months Ago
Sort event and state lists alphabetically.
2 Months Ago
Can now clear the output of an event in the AI designer.
2 Months Ago
NRE fix for animal AttackState.GetAimDirection
2 Months Ago
AI designer now uses a 2 column popup for selections, so that everything is visible.
2 Months Ago
Correct prefab, underwater dweller.
2 Months Ago
Increase tunnel dweller listen range so they react to nearby rooms
2 Months Ago
Added BaseAIBrain.OnStateChanged(). ScientistBrain now sets correct relaxed flags based on state.
3 Months Ago
Disable saving on tunnel/underwater dweller prefabs. EquipWeapon null check.
3 Months Ago
Null check when removing brain
3 Months Ago
Set moonpool_1200x1500_1way collision to World layer
3 Months Ago
Set dweller spawngroups to trigger layer. AIZ fixes for dynamic ai points getting removed.
4 Months Ago
merge from ai main
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai
5 Months Ago
merge from ai main
5 Months Ago
merge from AI main
9 Months Ago
Added a DisableWithMainMenu script, added it to the quit and suicide confirmation panels so they close properly if closing the menu with them open.
9 Months Ago
Fixed a client UI define
9 Months Ago
profiling fix for GroawbleEntity.Server
10 Months Ago
Added console.erroroverlay toggle convar.
1 Year Ago
Tooltips now append "Blueprint" to item name if it is a blueprint.
1 Year Ago
Added "Tools/Scene/Focus Local Player" to select the LocalPlayer object and focus the scene view on it, useful for when testing in large/slow scenes.
1 Year Ago
Updated scrap tea item descriptions, changed bonus scrap spawn pos.
1 Year Ago
Disable a buff debug.log
1 Year Ago
Disable ingredient tooltip when there's no ingredient in a slot, to prevent blank tooltips
1 Year Ago
merge new mixing table UI to main
1 Year Ago
merge new tea icons to main