userAdam Wcancel
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4,871 Commits over 2,068 Days - 0.10cph!

6 Years Ago
Set match history portrait textures to clamp to prevent white edges
6 Years Ago
AI Difficulty tickbox audio. Option tickbox audio.
6 Years Ago
added click cursor audio
6 Years Ago
Added item unlock sound. Play item unlock sound + crowd cheer sounds when unlocking customisation items. Play confetti effect at correct arena positions depending on item type when unlocking customisation items.
6 Years Ago
confetti when unlocking items in the customisation editor
6 Years Ago
Set all item costs to 0
6 Years Ago
Only play hover audio when first trigger hover anim (not when it's already playing)
6 Years Ago
button cleanup
6 Years Ago
increase celebration chance 50->75%
6 Years Ago
Fix duplicate tile under trims
6 Years Ago
Added ambience volume option
6 Years Ago
Added ambience audio mixed group. Moved crowd ambient track to ambience group.
6 Years Ago
button click audio for solo/multiplayer panel buttons
6 Years Ago
extra thick border line for rotation maps
6 Years Ago
disabled post exposure on avatar PP
6 Years Ago
separate material for single player world map
6 Years Ago
Only show opponent tile hovers when it's their turn (so it doesn't look wrong when playing bots)
6 Years Ago
Disable TAA on in-game avatar cams. Fix avatar portrait IDS in some matches. Fix avatar intro rotation directions in some matches.
6 Years Ago
forcewipe++
6 Years Ago
bots don't try and load PR cache
6 Years Ago
Version++ Network++ CustomisationProfile++
6 Years Ago
merged to main
6 Years Ago
can now toggle rotation clamping, defaults of off, enabled for ball launcher.
6 Years Ago
Ball launcher rot speed tweak
6 Years Ago
clamp rotations
6 Years Ago
more
6 Years Ago
merge from main
6 Years Ago
Tile trim debris blasts off during unit explosions. (togglable per tileset)
6 Years Ago
TileView keeps a list of it's trim pieces
6 Years Ago
getting latest
6 Years Ago
set ball launcher materials up again, ball life increased to 5 seconds, but destroys after 2 collisions. physics matrix changes.
6 Years Ago
more
6 Years Ago
wip trophy/launcher tests
6 Years Ago
Don't show squad editor tutorial prompt if the player has entered the squad editor before clicking play already
6 Years Ago
prompt to enter squad editor
6 Years Ago
Made the tutorial panel reusable: added passthrough actions back to tutorial prompt, now takes pref key to check/save.
6 Years Ago
Disable TAA on menu avatar render
6 Years Ago
wip match time tooltips
6 Years Ago
Added ToolTips layer, wip worldspace UI tooltips, excluded ToolTips layer from all collisions.
6 Years Ago
added game option and functionality to always show the health bar of the active unit (selected/moving/attacking) defaulted to enabled.
6 Years Ago
Dmg overlay / remaining HP fix (I think) for when you do less dmg than the max range.
6 Years Ago
Under tile trims
6 Years Ago
Changed master server address to use the real one. Standalone builds now default to connecting via master server. Customisation database now init's on demand if need be.
6 Years Ago
Added AA overtide to PPSettingsModifier. Override AA for menu coach avatar cam.
6 Years Ago
tut panel tweaks
6 Years Ago
more
6 Years Ago
More tutorial panel wip. Added a Reset trigger to Avatar anim controller. Added Avatar.ResetEmoteState()
6 Years Ago
scene fix
6 Years Ago
Show tutorial prompt at startup if never played tutorial. Don't show what's new panel if the player has never played (or declined) the tutorial.
6 Years Ago
missed