4,871 Commits over 2,068 Days - 0.10cph!
wip squad editor qol improvements
fixed a bunch of item material names
CustomisationProfile++
customisation DB tool generates errors for items with duplicate material option names
Can right click rotate camera in customisation editor in addition to middle click
Platform stuff, rebuilt cust DB
wip click-through tiles.
fixed burner not having a collider??
gameplay layer collision matrix changed to have no collisions with other layers.
Added crowd confetti from supporting team when a unit gets a kill.
Individual crowd members occasionaly jump during crowd idle.
anger time min/max randomisation
UIAvatarControl wip.
Refactored some avatar play anim stuff.
Renamed animators on AvatarView to be clear which is which.
Avatar items now get set as children of the actual model transform, not the top level transform.
more hover/targetting fixes
AvatarRenderer stuff, wip menu avatar
Added escape to back out of a bunch of panels.
added mission count/badge to missions menu button
Shooter attack range increased 4->5, movement range increased 4->5
TileHighlighter.AnchorTile now takes a y offset, nudged tilefall warning highlights up slightly.
avatars now destroy their chat bubbles on disable/destroy.
fix for charger attack view losing mesh link after proxies
Set disabled state of end turn button to dark grey. Set end turn button interaction to disabled instead of hiding the button when using end turn is disabled.
Cusomtisation team colours. Team colour fixes. Server error message reworded.
Removed placeholder cake item, rebuilt db.
removed 2 old unused types from CustomisationTypes.All, reset all customisation item definition types.
customisation++
item details panel now automatically appears for the currently equipped item when entering a new tab
Reset avatars at init, misc customisation item fixes/cleanup.
CustomisationProfile++
platform customisations now get applied
Renamed Biter files/config to Rammer
removed GhostCube from all units, increased highlighter DepthBias to 10.
Match intro now actually shows the real map name
added game option to toggle unit class icons showing with unit health bars, defaults to off.
correctly set unit selection filter during turn 5e of tutorial until you can select the mortar
built customisation DB for new items
custom GameAnalytics events
added and setup GameAnalytics, removed FP Analytics.
reset the current state when launching a career match in career mode to fix event registration order.
fix for customisation editor unit colour
customisation material fix
started refactoring customisation UI
Ball launcher.
Crappy temp rotation code.