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4,871 Commits over 2,068 Days - 0.10cph!

6 Years Ago
Burner PP
6 Years Ago
merged back to main
6 Years Ago
trajectories now coloured based on combat interaction type
6 Years Ago
ShowTrajectory now receives the CombatInteactionType for the targetted tile
6 Years Ago
Tile marker now changes colour based on move/attack/heal. Fixed a bunch of tile marker bugs.
6 Years Ago
more tilemarking wip
6 Years Ago
tilemarker now instantly appears at new locations
6 Years Ago
merge
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
big refactor of UnitDmgInfo, now works on potential healthchange (+ or -) instead of just a damage value. Refactored everything (I think) that uses it to expect a positive or negative value.
7 Years Ago
merged
7 Years Ago
merge to main
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Refactoring UIUnitHealthBar to make it more suitable for the new targetting
7 Years Ago
***** Moved BaseInput to before Default Time in script execution order *****
7 Years Ago
more
7 Years Ago
more
7 Years Ago
wip multi targetting hover bars
7 Years Ago
scene?
7 Years Ago
merged to main
7 Years Ago
merged from main
7 Years Ago
clamp min/max dmg calculations when reducing with armour
7 Years Ago
more
7 Years Ago
fixed a bug in AttackUtils with damage calculation min/max not taking armour into account correctly. wip multi-target attack targetting stuff.
7 Years Ago
more
7 Years Ago
wip targetting/unit hover bar rework
7 Years Ago
flipper attack description. removed unused UnitHoverPanel prefab
7 Years Ago
"Ignores Armour" now toggles correctly with attack type. standardised attack name formatting. info panel prefab tweak.
7 Years Ago
added ignores armour text to unit panel prefab
7 Years Ago
booster attack def
7 Years Ago
more
7 Years Ago
merge
7 Years Ago
more
7 Years Ago
biter now reduced by armour, dmg increased 4->5, hp increased 7->8
7 Years Ago
Charger attack is now reduced by armour, increased dmg 3->4
7 Years Ago
more attack def/setup rework. disabled attack symbols on unit cards.
7 Years Ago
refactored out UnitLineAttackRangeSO. more attack refactoring. cleaned uo PlayerAreaView attack defs.
7 Years Ago
more
7 Years Ago
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more attack targeting/trajectory stuff
7 Years Ago
burner attack view trajectory points
7 Years Ago
trajectory points for cast attack view
7 Years Ago
tile marker now marks correct tile in attack state
7 Years Ago
menu leaderboard code fix
7 Years Ago
more tile marker wip