userAdam Wcancel
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4,871 Commits over 2,068 Days - 0.10cph!

6 Years Ago
better career player map fixture generation (no sequential repeats) map database utility function stuff
6 Years Ago
UIUnit cleanup
6 Years Ago
wip AI squad building improvements
6 Years Ago
can now back out of career create/resume
6 Years Ago
Disable sell button interaction if player has <= 8 units (so they always have enough for a match)
6 Years Ago
reworked squad loading in squad editor, now verifies the units are still owned by the player (incase you sold a unit after making a squad). refactored squad loading code. added validation for squad size/unit counts and warning messages, can't start a match without a valid team.
6 Years Ago
increased win/lose cash rewards
6 Years Ago
added news item for market updates. news items now correctly hide image BG for generic news items (ie not team specific, with a logo)
6 Years Ago
WIP selling units at market. added sell button to UIUnit_Market added UnitSale transaction type. CareerMarket can now transfer units from teams to the market, awarding cash to the team.
6 Years Ago
player panels now show team logos in career matches. added static LogoImage.GetTexture(...), reworked LogoImage to use it. create sprites using it for career match UI
6 Years Ago
wip career balance changes (easier teams) bug fixes.
6 Years Ago
squads-- ;)
6 Years Ago
version++ squads++ options++
6 Years Ago
quick code/formatting clean up of UIPlayerPanel while I'm here
6 Years Ago
exposed some career stuff in UIPlayerPanel.cs
6 Years Ago
Cancel match making when starting tutorial
6 Years Ago
fixed a bunch more bugs with exiting tutorial and then doing other stuff/restarting tutorial. auto play AI duriung matchmaking now set to disabled by default
6 Years Ago
trying out a new team unit generation method, now specify max number of mods allowed (range) per team in each division, then they get randomly distributed around the team members
6 Years Ago
tutorial played flag is now saved in player prefs, tutorial prompt no longer appears once you've declined tutorial or played it
6 Years Ago
more tutorial integration
6 Years Ago
tutorial prompt panel UI. wip adding tutorial prompt into game mode selection.
6 Years Ago
tweaked car1 map so you don't get stuck by tilefall and to make it more readable
6 Years Ago
fixed default squad for map causing 2 units to spawn in the air
6 Years Ago
added MatchMode.Tutorial to to MatchMode enum. Set it at tutorial start. Disabled fast forward in tutorial. Disabled end turn button until the end of the hand-held tutorial steps.
6 Years Ago
subtracted burner changes commit. reverted burner changes. fixed grabbers. fixed tutorial.
6 Years Ago
reverted launcher attack range to 3 from 1
6 Years Ago
added placeholder tutorial button to menu. re-enabled tutorial, started fixing new bugs with it.
6 Years Ago
steam build
6 Years Ago
analytics, fast forward button fix
6 Years Ago
update steam build branch
6 Years Ago
version++
6 Years Ago
quick fix for match->se->match flow bug in career mode re-enabled full logging mode
6 Years Ago
increase starting cash 100k -> 150k
6 Years Ago
merged to main
6 Years Ago
Reworked market mod generation so that there's always at least one mod of usable rank by the player's roster
6 Years Ago
updated jenkinsfile with newer unity version
6 Years Ago
merged to /release for steam build
6 Years Ago
mergey mergey
6 Years Ago
end of season panel sponsorship bonus red/green
6 Years Ago
whats new def
6 Years Ago
what's new wip
6 Years Ago
fix for the fix
6 Years Ago
server console log will now force server debug log output exclusivity. (fix for no console output on server)
6 Years Ago
merge to main
6 Years Ago
fix for kit colours in PVP (needs more testing)
6 Years Ago
pre-steam-merge-branch
6 Years Ago
versio++ careerversion++
6 Years Ago
merged new continue/squad/play button flow to main
6 Years Ago
removed match squad dedicated button. reworked continue/squad/match/play flow.
6 Years Ago
branched for play match/squad editor button/flow rework