userAdam Wcancel

12,582 Commits over 3,803 Days - 0.14cph!

9 Years Ago
Collision layer, changed ship raycast to spherecast, moved non-island collision stuff to collision layer, cast now uses combined layermask check.
9 Years Ago
Buoyancy code refactor. Purged a load of warnings everywhere.
9 Years Ago
Ship->world collision improvement and refactor.
9 Years Ago
More
9 Years Ago
Added bird flocks asset, added birds to skull landmark
9 Years Ago
Skull landmark
9 Years Ago
Skull
9 Years Ago
More
9 Years Ago
Changed turn acceleration from 0.4 to 0.7
9 Years Ago
WIP collision stuff
9 Years Ago
Disabled sound on boat splashes. Added ClientSideEnable script
9 Years Ago
Console rename
9 Years Ago
Reworked client connect/disconnect server log messages
9 Years Ago
Fixed server spawn location for shipyard
9 Years Ago
Settings fix
9 Years Ago
Server creates a console window when running in batch mode.
9 Years Ago
Switch to net 2 not subset. Added gmcs.rsp
9 Years Ago
New cannon fire sound
9 Years Ago
More networking fixes
9 Years Ago
Networking fixes. Temp set grid range to 1
9 Years Ago
Disabled AI again
9 Years Ago
Water force to 12, cannon ball bit bigger, cannons fire faster, longer and less height
9 Years Ago
Cannon aiming resets when leaving aiming mode
9 Years Ago
Merge
9 Years Ago
More camera
9 Years Ago
More cam tests
9 Years Ago
Cannon ball speed increased, can now aim cannons left/right
9 Years Ago
Ship test
9 Years Ago
more camera tweaks
9 Years Ago
Cam fix
9 Years Ago
more
9 Years Ago
scene
9 Years Ago
Cam
9 Years Ago
Ship camera change
9 Years Ago
Fixed boat player pos
9 Years Ago
- Auto start in server mode when running in batchmode
9 Years Ago
Shipyard now has spawn point
9 Years Ago
WIP fix
9 Years Ago
More
9 Years Ago
Refactor
9 Years Ago
WIP shipyard
9 Years Ago
Asset pack
9 Years Ago
Merge
9 Years Ago
merge test
9 Years Ago
More
9 Years Ago
er
9 Years Ago
Ship tweaks
9 Years Ago
Damp test
9 Years Ago
More
9 Years Ago
Fakancy test