userAdam Wcancel

6,881 Commits over 2,435 Days - 0.12cph!

1 Year Ago
Restore EndLocalGesture
1 Year Ago
Manifest
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Added dumb fire scientist state. AI Arena now applies spawn position forward directions to scientists when spawned. AI Arena spawning now only uses active spawn locations. Added Scientist.Arena.DumbFire prefab Added Scientist.Arena.DumbFire.AIDesign Added Scientist.Arena.DumbFire.Loadout Updatea AIArena spawn prefab list with new arena scientist. AIArena scene update.
1 Year Ago
Locked status fix
1 Year Ago
Apply handcuffs to victim wip
1 Year Ago
Don't run base input when locked
1 Year Ago
Switch handcuffs to use BaseMelee
1 Year Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
1 Year Ago
Merge from main
1 Year Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
1 Year Ago
Merge from main
1 Year Ago
AIHelicopterAnimation compile fix
1 Year Ago
Merge from main
1 Year Ago
Shove test
1 Year Ago
more tests
1 Year Ago
Compile fix
1 Year Ago
push wip test
1 Year Ago
Handcuffs can also block interaction/use
1 Year Ago
More wip handcuff functionality
1 Year Ago
wip
1 Year Ago
More unfucking from library corruption
1 Year Ago
Script fix
1 Year Ago
Folder cleanup. Initial item setup/prefabs.
1 Year Ago
Merge from main
1 Year Ago
Merge from handcuffs
1 Year Ago
Merge from main
1 Year Ago
UI Prefab update
1 Year Ago
Added new overlay type and prefab for hood. Item.
1 Year Ago
New branch, merging prisonerhood (3 years old) to main instead of updating a 3 year old branch.
1 Year Ago
Setup for weaponracks
2 Years Ago
Merge from main
2 Years Ago
Allow random move point usage as fallback
2 Years Ago
Pooling
2 Years Ago
Some cleanup
2 Years Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
2 Years Ago
Heavy loot tweak
2 Years Ago
Delete now un-used prefabs
2 Years Ago
Setup junkpile AIZs as virtual and assign in spawners.
2 Years Ago
Compile fix
2 Years Ago
Remove zones
2 Years Ago
merge from ai_zone_leak
2 Years Ago
Added profiling and stat command to investigate potential zone leaking.
2 Years Ago
Merge from non_los_chase
2 Years Ago
Increase max range of random positioning
2 Years Ago
Ignore max distance check for subsequent spawn waves
2 Years Ago
Add BaseNavigator properties for controlling the new navigation settings. Distribute chase ability between spawns. Prevent excessive pathing & los checks in a specific situation.
2 Years Ago