userAdam Wcancel

6,446 Commits over 2,345 Days - 0.11cph!

2 Years Ago
Some refactor
2 Years Ago
Move some code away from UI
2 Years Ago
Test
2 Years Ago
Light changes wip
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
Material fixes
2 Years Ago
Disable vm bob & sway when in sweet spot scanning mode
2 Years Ago
Reduce scan duration from 3->2 seconds
2 Years Ago
Merge from main
2 Years Ago
Remove some old test code that disabled bob, sway, punch effects on detector VM
2 Years Ago
Pooling
2 Years Ago
Spawn delay
2 Years Ago
Placement checks
2 Years Ago
Merge from main
2 Years Ago
Setup speaker anim
2 Years Ago
Remove 0.75 clamp
2 Years Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
2 Years Ago
Set icon
2 Years Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
2 Years Ago
More loot test items
2 Years Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
2 Years Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
2 Years Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
2 Years Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
2 Years Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
2 Years Ago
Don't force VM lower in code now we have a VM setup
2 Years Ago
Merge from main
2 Years Ago
Merge from camlock
2 Years Ago
Cleanup / refactor.
2 Years Ago
AI design viewer/editor shelved work.
2 Years Ago
merge from metal_detector main
2 Years Ago
merge from main
2 Years Ago
Comment
2 Years Ago
Clear mouse Y input when cam is locked. Lerp cam to locked target position.
2 Years Ago
More tests
2 Years Ago
Camera view lock test.
2 Years Ago
Merge from main
2 Years Ago
Some refactor and a bunch of distance check replacements.
2 Years Ago
Bit of cleanup
2 Years Ago
Distance check optimisation
2 Years Ago
Merge from mfm5
2 Years Ago
Rerun protobuf
2 Years Ago
wip merge from main
2 Years Ago
Setup M4 for all weapon racks.
2 Years Ago
Remove empty LOD group component from m4
2 Years Ago
Setup legacy bow for single item racks
2 Years Ago
Legacy bow initial setup
2 Years Ago
Merge from main
2 Years Ago
Setup instruments for weapon racks and stands. Pegs, exclusions, scale overrides. Render bound overrides where necessary.