userAdam Wcancel

11,616 Commits over 3,622 Days - 0.13cph!

6 Years Ago
basic score submission and DailyChallengeSubmissionHandler, wip.
6 Years Ago
Changed CTRL-T build tool to target 64 bit
6 Years Ago
refactoring
6 Years Ago
bit of cleanup
6 Years Ago
match outcome score breakdown
6 Years Ago
more WIP daily challenge
6 Years Ago
started cleaning up LocalGame
6 Years Ago
challenge score summary wip
6 Years Ago
category scoring
6 Years Ago
scoring UI
6 Years Ago
merging wip daily challenge to main
6 Years Ago
fixes for standalone server. added timestmap to server messages.
6 Years Ago
more
6 Years Ago
more
6 Years Ago
damage score points, score changed event, WIP placeholder score UI/prefab.
6 Years Ago
reduced MissionsAwardedPerDay back to 1
6 Years Ago
fix for RNG determinism sync in daily challenge
6 Years Ago
enabled scoring in Daily Challenge game mode def. added placeholder daily challenge button to menu, can now start the mode. MatchScorer scoring value tweaks. MapDatabase can now take a RNG for picking random map. Squd generator now takes RNG for positioning units as well as picking unit types.
6 Years Ago
daily challenge score calculation wip
6 Years Ago
merged from main
6 Years Ago
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
6 Years Ago
run server debug / build and run server debug batch files
6 Years Ago
build bat files
6 Years Ago
daily challenge WIP stuff.
6 Years Ago
apply tutorial cosmetics
6 Years Ago
merged capture mode rework branch to main
6 Years Ago
ran customisation DB tool.
6 Years Ago
portaits loaded into match history
6 Years Ago
WIP saving of player avatar renders with match history
6 Years Ago
UI changes for capture mode rework. Refactored some mode display stuff.
6 Years Ago
More control mode rework, refactoring. Added turn ended GIVIewer event.
6 Years Ago
map
6 Years Ago
map
6 Years Ago
map
6 Years Ago
control mode rework idea prototyping, reworked control1 map
6 Years Ago
capture mode experiments
6 Years Ago
fix for game events not being listened to when praciting a map from squad editor
6 Years Ago
Serverside fix for leaderboard entries disappearing in some circumstances when browsing table with the arrows
6 Years Ago
merged main to release, to include gamemodes/events and all recent changes.
6 Years Ago
disabled edit in-match edit squad menu button. re-enabled global UI object. version++
6 Years Ago
Exit/edit squad buttons on match outcome screen are now controlled by game mode definition. Disabled edit squad button for tutorial mode. Disabled exit/edit squad buttons for career mode.
6 Years Ago
cherry picked tutorial fixes
6 Years Ago
Fixed all known tutorial issues. Updated tutorial text to match game changes.
6 Years Ago
reduced the chance of celebration anims playing
6 Years Ago
test
6 Years Ago
merged theme events branch to main
6 Years Ago
trigger celebrate anaim on units when they get kills (everytime, for now) unit effects now get parented to the animation root not the unit transform, so they move with celeb anims. set all root transforms in each UnitView.
6 Years Ago
Maps can now be event specific. MapDatabase checks event types when building exposed map list.
6 Years Ago
Event bonus XP now awarded based on definition. Fixed menu theme execution order.
6 Years Ago
menu theme/tileset now gets set based on the tileset defined in the event definitions.