userAdam Wcancel

12,582 Commits over 3,803 Days - 0.14cph!

7 Years Ago
legal shit
7 Years Ago
Award currency per win/loss
7 Years Ago
cheery pick shit to main
7 Years Ago
currency value tweaks
7 Years Ago
Don't rotate tile topper tooltip colliders
7 Years Ago
Holding left shift when entering customisation editor and switching tabs will force the items to appear locked
7 Years Ago
first pass at category/item tier pricing. customisation tool outputs more stats.
7 Years Ago
Customisation tool outputs totals at the end.
7 Years Ago
merge 5900 to release
7 Years Ago
Set pricings to 0. Rebuilt CDB. Version++
7 Years Ago
version++
7 Years Ago
Disable replay playback for now
7 Years Ago
Only show tooltips in battle mode (temp fix)
7 Years Ago
Added trailers
7 Years Ago
Fix unit specific multiplayer missions
7 Years Ago
version++
7 Years Ago
version++
7 Years Ago
fixes
7 Years Ago
Block game input during daily challenge outcome panel
7 Years Ago
Added Beta9 what's new def.
7 Years Ago
more DC stuff
7 Years Ago
wip DC panel reward stuff
7 Years Ago
Aadded Defines.DailyChallengeResultRewards to be used by server/client for top 3 DC position rewards. Init client award UI using these values. (hidden for now)
7 Years Ago
Hide tooltips at match outcome
7 Years Ago
hid daily challenge nut reward stuff until rewards are implemented
7 Years Ago
wip unit slot unlocking
7 Years Ago
more points tweaking
7 Years Ago
Tweaked match simulator scores
7 Years Ago
disable browsing of yesterday's DC table
7 Years Ago
Fix for career mode unit rows not setting highlighted colour on mouse over
7 Years Ago
set buy button interactable state
7 Years Ago
wip buy button stuff
7 Years Ago
added AllowBrowsing bool to UIDailyChallengeTable
7 Years Ago
request top entries if score table seed offset != 0
7 Years Ago
buy button ui scene setup (not functioning yet)
7 Years Ago
turn banner NRE fix
7 Years Ago
hide outcome panel
7 Years Ago
use CareerUIUtils.IntToOrdinalString for league position stat
7 Years Ago
team stats for team view.
7 Years Ago
Renamed potato mode to Max Performance Mode
7 Years Ago
Version++
7 Years Ago
Added oil to car1, dm2. Added spikes to car2. Healing pad tooltip
7 Years Ago
Healing pads now fully heal units.
7 Years Ago
Match outcome level up effect + nut values, per level up. Moved currency award values to Defines so client can use them.
7 Years Ago
AI now uses healing pads when low health.
7 Years Ago
Implemented healing pads Added healing pads to car5 map.
7 Years Ago
basic setup of healing pad tiletopper, prefab etc.
7 Years Ago
ThemeEvent now triggers an event on set. UIMenuTheme checks for valid event in OnEnable and also listens to new theme set event.
7 Years Ago
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7 Years Ago
Clear the current career ref when entering save slots. Null check for career in debug tools.