userAdam Woolridgecancel

10,862 Commits over 3,316 Days - 0.14cph!

7 Years Ago
Fixed bug where you can have > Defines.MaxUnits units per squad
7 Years Ago
Added event for health changes, changed health bar display behaviour/rules
7 Years Ago
unit health bars are now only shown if ALT is held and they have less than max health
7 Years Ago
Removed sleeping Zzz
7 Years Ago
unit cooldown ui
7 Years Ago
more UI code for unit bars
7 Years Ago
Fixed a bug with growing attack area, big grid highlighting optimisation
7 Years Ago
health bar fix
7 Years Ago
more ui
7 Years Ago
hooking up some new UI
7 Years Ago
cleanup
7 Years Ago
stripped the stuff out of icon render that I don't need
7 Years Ago
squad editor can now swap current unit with a tile unit
7 Years Ago
more squad editor
7 Years Ago
mergey merge
7 Years Ago
squad editor stuff
7 Years Ago
more squad editor work, eventarg classes moved
7 Years Ago
unit placement ghost wip
7 Years Ago
bit more
7 Years Ago
more squad editor refactoring so I can add cool shit
7 Years Ago
refactoring squad editor into states
7 Years Ago
wip squad editor stuff
7 Years Ago
Added OnRightClickUnit event. Moved click to remove unit to right button
7 Years Ago
UnitView only spawns a health bar if the unit is gameActivated
7 Years Ago
Some init stuff is done at startup instead of when server or client is booted, to make working easier
7 Years Ago
xp bug fixes, added delay before bar starts filling when screen first appears
7 Years Ago
XP bar filling
7 Years Ago
little change
7 Years Ago
Menu item to delete player DB
7 Years Ago
xp functions
7 Years Ago
unit movement faster
7 Years Ago
repurposed xp value int to be a percentage int because I'm an idiot
7 Years Ago
more
7 Years Ago
Lotsa stuff related to match outcome/xp level up shit
7 Years Ago
fixed in-game menu being open when game starts
7 Years Ago
wip game outcome panel setup. Untested refactor. If something goes wrong check this commit.
7 Years Ago
Game outcome screen now separate from turn banner
7 Years Ago
Attacking units are now oriented to the direction of their attack target after the attack has finished
7 Years Ago
CmdAttack now processed server side, need to add final direction calculation
7 Years Ago
wip attack refactor to be calculated server side
7 Years Ago
Spiker block reduced from 30 to 25 on all sides
7 Years Ago
player levels now sent as part of game setup object, game level shown in battle UI. protbuf
7 Years Ago
ui
7 Years Ago
UI, disabled cam rotation again
7 Years Ago
tweak
7 Years Ago
cleanup
7 Years Ago
melee tweak
7 Years Ago
more
7 Years Ago
melee
7 Years Ago
more