userAdam Woolridgecancel

10,915 Commits over 3,347 Days - 0.14cph!

7 Years Ago
more
7 Years Ago
melee
7 Years Ago
more
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Scene fix
7 Years Ago
more
7 Years Ago
and more
7 Years Ago
more visual combat system wip
7 Years Ago
added a visual combat system test scene
7 Years Ago
started visual combat event system
7 Years Ago
Added quit console command to server so can quit and cleanup properly (save shit)
7 Years Ago
Shutdown change
7 Years Ago
player record database is now serialized on server, protobuf
7 Years Ago
commented height test
7 Years Ago
cam tests
7 Years Ago
removed test tile :)
7 Years Ago
pathfinding fix for varying height cost
7 Years Ago
more tile wip
7 Years Ago
added Attack.Range function to take into account any bonus
7 Years Ago
merge to main
7 Years Ago
Deleted old attack range/area scripts, removed references from unit prefabs
7 Years Ago
more
7 Years Ago
more refactor
7 Years Ago
more
7 Years Ago
AttackDatabase
7 Years Ago
more
7 Years Ago
Attack definition refactor wip
7 Years Ago
doc
7 Years Ago
More tile stuff, slightly increased visual movement speed of units
7 Years Ago
Tile stuff
7 Years Ago
local PlayerRecord stored
7 Years Ago
Xp modifications now applied to PlayerRecords after match outcome, player level calculated based on xp mod.
7 Years Ago
xp tests
7 Years Ago
xp functions
7 Years Ago
player XP classes wip
7 Years Ago
PlayerDatabase now tracks wins + losses
7 Years Ago
PlayerRecord protobuf is now sent to player on connection to server
7 Years Ago
PlayerRecord now created for new users
7 Years Ago
layers/physics stuff
7 Years Ago
units now visually reflect sleeping only at the end of player's turn
7 Years Ago
unit tweaks
7 Years Ago
more movement
7 Years Ago
more
7 Years Ago
more movement stuff
7 Years Ago
Added LeanTween, wip movement stuff
7 Years Ago
added a LOS check flag to attack range. Gunker uses LOS
7 Years Ago
tile hover events are only sent to the server during a player's turn, so you can't annoy the other player during their turn :) (and to halve bandwidth)
7 Years Ago
basic tile hover glow working and networked
7 Years Ago
some TileView setup on Tile prefab, removed some debug spam