userAdam Wcancel

12,322 Commits over 3,712 Days - 0.14cph!

11 Months Ago
Merge from main
11 Months Ago
Added a method to get the current restraining item. Interaction checks now check for surrendering or specific restraint item settings. Suicide can now be blocked by restraint items. (blocked for handcuffs)
11 Months Ago
Set item locked status correctly. VM now unlocks correctly visually after minigame.
11 Months Ago
Being pushed or taking damage cancels unlock minigame
11 Months Ago
Added IsRestrainedOrSurrendering. Changes to loot locking. Always allow belt access (surrendering or cuffed) but don't allow the victim to modify belt. Don't lock belt inventory, just prevent moving out of it by the owner. (other inventories are locked) Interaction changes.
11 Months Ago
Merge from main
11 Months Ago
Some refactor/rework. Added restrained flag. Removed some RPCs. Restrained players can now be looted (not just surrendering) Fixed push menu showing for all players. Push now shows if restrained only. Interaction functionality is now tied to being restrained, not locked inventory.
11 Months Ago
Merge from main
11 Months Ago
Quick cleanup
11 Months Ago
More wip anim/wm/vm code
11 Months Ago
Merge from main
11 Months Ago
WM flag
11 Months Ago
Set world model anim params to reflect state
11 Months Ago
Assign world model animator
11 Months Ago
Add anim override for captive state
11 Months Ago
Set entity animation override default to kidnapper
11 Months Ago
Merge from main
11 Months Ago
More ent setup and gameplay wip
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
RPC fixes. Deploy in correct state. Auto select functionality.
11 Months Ago
More wip
11 Months Ago
Debugging
11 Months Ago
Handcuff item locking
11 Months Ago
Restore EndLocalGesture
11 Months Ago
Manifest
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Added dumb fire scientist state. AI Arena now applies spawn position forward directions to scientists when spawned. AI Arena spawning now only uses active spawn locations. Added Scientist.Arena.DumbFire prefab Added Scientist.Arena.DumbFire.AIDesign Added Scientist.Arena.DumbFire.Loadout Updatea AIArena spawn prefab list with new arena scientist. AIArena scene update.
11 Months Ago
Locked status fix
11 Months Ago
Apply handcuffs to victim wip
11 Months Ago
Don't run base input when locked
11 Months Ago
Switch handcuffs to use BaseMelee
11 Months Ago
Viewmodel initial code setup. Protobuf. Serialization. Debug logging.
11 Months Ago
Merge from main
11 Months Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
11 Months Ago
Merge from main
11 Months Ago
AIHelicopterAnimation compile fix
11 Months Ago
Merge from main
12 Months Ago
Shove test
12 Months Ago
more tests
12 Months Ago
Compile fix
12 Months Ago
push wip test
12 Months Ago
Handcuffs can also block interaction/use
12 Months Ago
More wip handcuff functionality
12 Months Ago
wip
12 Months Ago
More unfucking from library corruption
12 Months Ago
Script fix
12 Months Ago
Folder cleanup. Initial item setup/prefabs.
12 Months Ago
Merge from main