userAdam Wcancel

6,469 Commits over 2,345 Days - 0.11cph!

9 Months Ago
WildlifeHazard visibility culling
9 Months Ago
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9 Months Ago
Added "Game - Quick Save Game (ALT+F5)" editor menu option. Saves game directly to "TestSaves/editor_quicksave.sav" without a file dialog box or confirmation to overwrite any existing file. Added "Game - Set GameSetup to load quick save" menu option which finds the scene's GameSetup object, ticks LoadSave and fills LoadSaveFile with the path to to the quick save file.
9 Months Ago
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9 Months Ago
Merge from main
9 Months Ago
Mixing/cooking table recipe book now shows items you can currently craft at the top of the list.
9 Months Ago
Additional UpgradingEnabled check
9 Months Ago
Cleanup
9 Months Ago
Merge from main
9 Months Ago
Merge from blowpipe_test_tweaks
9 Months Ago
Add outbreak scientist to AIArena
9 Months Ago
Added "entitycount" server command, returns ent count of specified name.
9 Months Ago
Only show error mesh highlight if no item upgrade placements are possible.
9 Months Ago
Setup external gate upgrade items wood->adobe and wood->stone Show item name and description in upgrade wheel.
9 Months Ago
Merge from main
9 Months Ago
Subtract anim change in 119596. Reload to idle_loaded_ads transition tweaks. aimingHeld bool setting tweak.
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from jungle_update
9 Months Ago
Simplify blowpipe animator, removing double deploy states. Fixes double deploy sound when loaded.
9 Months Ago
Add missing ViewmodelLower script to blowpipe
9 Months Ago
Merge from main
9 Months Ago
Merge from poison_ui_fix
9 Months Ago
Fix poison metabolism value not being serialized. Makes the poison vital UI actually work.
9 Months Ago
Basic support for multipe upgrade paths for a SimpleUpgrade entity. Test data: external wooden walls can now be upgraded to stone, adobe or ice walls via hammer upgrades. Still missing some functionality/checks.
9 Months Ago
Initial groundwork for multiple upgrade items.
9 Months Ago
wip simple upgrade reskinning
9 Months Ago
Bump snake bite slow duration from 4->6 seconds
9 Months Ago
Delete some commented blowpipe code
9 Months Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
9 Months Ago
Can now shield block snake attacks
9 Months Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
10 Months Ago
Setup snake meat harvesting. Setup snake head bag harvesting. Setup snake trophy. Override WildlifeHazard.IsNpc to true.
10 Months Ago
Latest weapon rack save
10 Months Ago
Add a failsafe if a Snake is unable to reposition 3 times in a row.
10 Months Ago
Delete out of data weapon rack saves
10 Months Ago
Merge from blowpipe
10 Months Ago
Updated inventory sound definitions.
10 Months Ago
Merge from snakes
10 Months Ago
Merge from blowpipe
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from jungle_update
10 Months Ago
Setup obsidian knife for weapon racks.
10 Months Ago
Setup death info
10 Months Ago
Merge from jungle_update
10 Months Ago
Fixed a potential scale issue
10 Months Ago
Clean up some invokes
10 Months Ago
Merge from jungle_update
10 Months Ago
Bump all dart velocities after feedback I nerfed them too hard
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from snakes