userAdam Wcancel

7,271 Commits over 2,588 Days - 0.12cph!

8 Months Ago
Merge from parent
8 Months Ago
Merge from parent
8 Months Ago
Merge from main
8 Months Ago
Don't run unecessary boat building finishing stuff if BBS is killed under normal finish building circumstances.
8 Months Ago
Slightly delay BakeDragAngles on init
8 Months Ago
Merge from parent
8 Months Ago
Merge from naval_update
8 Months Ago
Merge from small_engine_colliders_fix
8 Months Ago
Merge from parent
8 Months Ago
Merge from naval_update
8 Months Ago
merge from naval_update
8 Months Ago
Optimise HasRequiredItem
8 Months Ago
Only show block and deployable limits if enabled and above a threshold.
8 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
8 Months Ago
Kill boat during load if it saved when sinking
8 Months Ago
Bunch more wip/experiments
8 Months Ago
Merge from parent
8 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
8 Months Ago
Merge from parent
8 Months Ago
Profile save
8 Months Ago
Merge from naval_update
8 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
8 Months Ago
Simplify wooden collision
8 Months Ago
Merge from parent
8 Months Ago
Merge from small_engine_col_simpler
8 Months Ago
Get rid of a .toarray
8 Months Ago
Added playerboat.kill_all_above_deployable_count command.
8 Months Ago
Merge from deployable_limit
8 Months Ago
Enforce limit
8 Months Ago
Deployable limit convar wip
8 Months Ago
Track/assign editing boat. Toggle finished flag.
8 Months Ago
8 Months Ago
Compile fix
8 Months Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
8 Months Ago
Applying all my recent shelved work.
8 Months Ago
Merge from naval_update
8 Months Ago
merge from naval_update
8 Months Ago
Prevent storage adaptor placement on boats
8 Months Ago
Merge from naval_update
8 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
8 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
8 Months Ago
Debug drawing
8 Months Ago
Merge from naval_update
8 Months Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
8 Months Ago
Remove the word Player from a bunch of PlayerBoat static functions
8 Months Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)
8 Months Ago
Add finished check
8 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
8 Months Ago
wip/tests
8 Months Ago
Merge from naval_update