userAdam Wcancel

6,521 Commits over 2,376 Days - 0.11cph!

10 Months Ago
Refactor reposition logic to determine target position before disappearing.
10 Months Ago
Merge from snakes
10 Months Ago
Stay visually alert briefly if attacked form out of range
10 Months Ago
Tweaks
10 Months Ago
Merge from turn
10 Months Ago
Don't allow placement on single racks
10 Months Ago
wip
10 Months Ago
Merge from snakes
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from no_corpse
10 Months Ago
Compile fix
10 Months Ago
Corpse removal timer
10 Months Ago
Merge from main
10 Months Ago
Snake LOD distance improvements
10 Months Ago
Refactor/cleanup test code, move it down from SnakeHazard to WildlifeHazard. Add IsCorpse flag. Stop all client-side updates after turning into a corpse. Correctly show as dead visually if dead when entering network range.
10 Months Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
10 Months Ago
Fix metal detector sources not spawning in the jungle
10 Months Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
10 Months Ago
Hookup anim in holdtype so third person fire anim triggers
10 Months Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
10 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
10 Months Ago
Dart and blowpipe LOD and outline fixes
11 Months Ago
Delete bone dart folder
11 Months Ago
Reduced velocity of all darts
11 Months Ago
Fix spelling
11 Months Ago
Spelling fix part 2
11 Months Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
11 Months Ago
Make it easier to find a new position for non-flat terrain
11 Months Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
11 Months Ago
Setup for wall mounted weapon racks. Too small for other types.
11 Months Ago
Merge from boomerang
11 Months Ago
Merge from blowpipe
11 Months Ago
Blowpipe weapon racks setup.
11 Months Ago
blowpipe worldmodel LODGroup
11 Months Ago
Merge from blowpipe
11 Months Ago
Fix headshot marker not happening
11 Months Ago
Merge from main
11 Months Ago
Merge from jungle_update
11 Months Ago
Merge from snakes
11 Months Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
11 Months Ago
Fix delayed triggers after repositioning.
11 Months Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
11 Months Ago
Face towards player when re-appearing
11 Months Ago
Merge from jungle_update
11 Months Ago
Merge from jungle_update
11 Months Ago
Obscure vision overlay improvements
11 Months Ago
Merge from blowpipe
11 Months Ago
More leap fixes
11 Months Ago
Leap animator fixes
11 Months Ago
leap attack animator setup