userAdam Wcancel

5,660 Commits over 2,223 Days - 0.11cph!

3 Years Ago
show equipped single/double saddle model
3 Years Ago
valid saddle / seat checks. seat capacity / availability checks. fix flag conflicts.
3 Years Ago
saddle items/equip and seat count wip
3 Years Ago
initial basic tests
3 Years Ago
Added profiling. #if editor
3 Years Ago
merge from main
3 Years Ago
Fix pegs not being shown when swapping a weapon
3 Years Ago
merge from main
3 Years Ago
reduce update sends
3 Years Ago
merge from lookat
3 Years Ago
merge from main
3 Years Ago
ghost and outline fixes and improvements. tidy up.
3 Years Ago
wip lookat refactor/testing
3 Years Ago
reordering
3 Years Ago
show outlines when hovering mounted weapons
3 Years Ago
merge from main
3 Years Ago
added manual render bounds ovveriding for weapons that need it. applied to dbs.
3 Years Ago
remaining configs
3 Years Ago
more configs
3 Years Ago
bunch of weapon config updates
3 Years Ago
merge from main
3 Years Ago
fixes
3 Years Ago
setup some test weapons for standing rack. test save.
3 Years Ago
merge from main
3 Years Ago
Cache AiCaresAbout func
3 Years Ago
gen proto
3 Years Ago
merge from main, proto conflict fix
3 Years Ago
missing codegen
3 Years Ago
Tweaked placement offset for standing rack
3 Years Ago
increase grid y cell count of stand
3 Years Ago
rename stand prefab/item and make it freestanding.
3 Years Ago
merge from stands
3 Years Ago
merge from main
3 Years Ago
Don't create pegs for stand racks
3 Years Ago
stand work, test setup
3 Years Ago
test stand prefab
3 Years Ago
enforce vertical rotation for stand weapon placement
3 Years Ago
merge from refactor_grids
3 Years Ago
3 Years Ago
GetWeaponStart
3 Years Ago
GridCellsFree usage
3 Years Ago
size calc function usage
3 Years Ago
refactoring grid cell functions
3 Years Ago
Fix a bunch of issues with grid cell contents and stand types
3 Years Ago
Fixed missing LOD setup on HMLMG worldmodel that was causing bounds detection to not work. NRE fix when worldmodel setup is incorrect.
3 Years Ago
Can now exclude weapons from certain weapon rack types
3 Years Ago
merge from main
3 Years Ago
wip support for weapon stands
3 Years Ago
repair UI prefabs after merge
3 Years Ago
merge from merge_from_main