userAdam Wcancel

6,380 Commits over 2,345 Days - 0.11cph!

2 Years Ago
Remove 0.75 clamp
2 Years Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
2 Years Ago
Set icon
2 Years Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
2 Years Ago
More loot test items
2 Years Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
2 Years Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
2 Years Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
2 Years Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
2 Years Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
2 Years Ago
Don't force VM lower in code now we have a VM setup
2 Years Ago
Merge from main
2 Years Ago
Merge from camlock
2 Years Ago
Cleanup / refactor.
2 Years Ago
AI design viewer/editor shelved work.
2 Years Ago
merge from metal_detector main
2 Years Ago
merge from main
2 Years Ago
Comment
2 Years Ago
Clear mouse Y input when cam is locked. Lerp cam to locked target position.
2 Years Ago
More tests
2 Years Ago
Camera view lock test.
2 Years Ago
Merge from main
2 Years Ago
Some refactor and a bunch of distance check replacements.
2 Years Ago
Bit of cleanup
2 Years Ago
Distance check optimisation
2 Years Ago
Merge from mfm5
2 Years Ago
Rerun protobuf
2 Years Ago
wip merge from main
2 Years Ago
Setup M4 for all weapon racks.
2 Years Ago
Remove empty LOD group component from m4
2 Years Ago
Setup legacy bow for single item racks
2 Years Ago
Legacy bow initial setup
2 Years Ago
Merge from main
2 Years Ago
Setup instruments for weapon racks and stands. Pegs, exclusions, scale overrides. Render bound overrides where necessary.
2 Years Ago
Entity model
2 Years Ago
Switch to SmoothStep instead of Lerp, for nicer movement at the end of sweeps
2 Years Ago
Smooth out sweeping
2 Years Ago
sway test
2 Years Ago
Adjust angle
2 Years Ago
Hide placeholder model. Setup detect pos.
2 Years Ago
merge from main
2 Years Ago
VM lights setup
2 Years Ago
Added total range percentage. GetDetectionPos correctly applies view model cam offset if used. WIP light setup.
2 Years Ago
Added editor-only MainMenuSystem.IgnoreEditorEscapeKey convar to prevent escape key from bringing up the UI when you want to siwtch mouse between editor and scene views without bringing up the UI
2 Years Ago
Bunch of refactor and separate some detector/UI code.
2 Years Ago
Some placeholder VM setup
2 Years Ago
merge from main
2 Years Ago
Loot spawning improvements & changes
2 Years Ago
merge from main
2 Years Ago
merge from /scan_test