6,501 Commits over 2,376 Days - 0.11cph!
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Fixed chickens being flagged for both navmesh and A*
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Added profiling for PuzzleReset script
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always spawn AI around puzzle rooms
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
ChaseState look distance tweak
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AI can now listen for player movement and at varying volumes.
Target lock-on tweaks.
Re-lock on faster when target returns to LOS from the same direction.
some initial design changes to stay in combat state longer
replaced a bunch of identical AI designs with the new standard version.
Added a clear design button to AI designer.
Can now ctrl-click a state to duplicate it in the AI designer.