userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

411 Commits over 183 Days - 0.09cph!

2 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
2 Days Ago
merge from boat_construction_skin
3 Days Ago
Same for bbb.cs
3 Days Ago
Slight cleanup of bbs
3 Days Ago
merge from bbs_autoclose
3 Days Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
3 Days Ago
Prevent anchor being deployable on finished boats
3 Days Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
3 Days Ago
Fix steering wheel rotation not being correct visually when entering network range.
3 Days Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
3 Days Ago
Merge from parent
4 Days Ago
Floor frame fixes
4 Days Ago
Let's not server cull the collision for hull.triangle...
4 Days Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
4 Days Ago
Setup floor.wood prefabs, sockets, added to boat planner.
4 Days Ago
4 Days Ago
Compile fix
4 Days Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
5 Days Ago
Boats can't be edited if recently damaged
5 Days Ago
Merge from parent
5 Days Ago
Merge from health_rework
5 Days Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
6 Days Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
6 Days Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
6 Days Ago
Remove unncessary vehicle seats/mount point spawning
6 Days Ago
GetPlayerBoats can now see boats clientside.
6 Days Ago
Merge from parent
6 Days Ago
Merge from parent
6 Days Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
6 Days Ago
Also show block health if damaged or player is holding hammer
6 Days Ago
Enable repair for boat building station
7 Days Ago
Merge from parent
7 Days Ago
Remove dismount transforms from PlayerBoat prefab
7 Days Ago
Remove dismount overrides from PlayerBoat now they're not needed
7 Days Ago
Merge from bbb_deploy_changes
7 Days Ago
Remove unintended building volume from PlayerBoat
7 Days Ago
Merge from refactor_boatchecks
7 Days Ago
Merge from parent
7 Days Ago
Compile fix
7 Days Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
7 Days Ago
Merge from parent
8 Days Ago
Auth placement/building fix
8 Days Ago
Merge from parent
11 Days Ago
Fix anchor visual state on entering network range or loading in.
11 Days Ago
Fix anchor not anchoring
11 Days Ago
Fixed anchor culling when lowered.
11 Days Ago
Check for boat auth before entering edit mode
11 Days Ago
Merge from naval_update
11 Days Ago
Remove the interaction timers from anchors to match the recent removal of timers from other items.
11 Days Ago
Added translation strings for boat validation enum so we can show nicer toast error messages.