branchrust_reboot/main/naval_update/boat_buildingcancel
564 Commits over 214 Days - 0.11cph!
Remove the interaction timers from anchors to match the recent removal of timers from other items.
Added translation strings for boat validation enum so we can show nicer toast error messages.
Setup prevent building volume on small engine.
Only show the finish editing option if we're looking at the station, not the netting.
Resize boat building station netting area to support max size boats of 10x5.
Reposition colliders, volumes, buoys.
Removed empty RealmedRemove component from hull_square
Anchor collision primitives setup.
Tweaks to volumes.
Disable the large vehicle colliders around BBS netting
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Fix steering wheel/mailbox issue (properly this time?)
Merge from steering_wheels_fix
Fix power not showing correctly in boat building UI.
Display power to mass.
Changed the order of steering wheel dismount positions so the nearest one is attempted first
Quick cleanup after merge issue
Small engine anim code/setup
Small engine prefab update
Allow all door types on player boats
SmallEngine fuel compile fixes
Boat building station anims
Merge from block_redirect
Allow regular window frames and embrasures in boat windows.
Added very placeholder direction arrows to sail deployment guide. Arrows point FORWARDS. Point these to the front of your boat.
Cannon deployment improvements/fixes, works nicely with cannon wall.
Enabled pickup for cannons.
Smalle engine deploy guide fixes/no collision.
IBoatPropulsion compile fixes
Small engine can now be picked up
Hide reamining, non-deployed, required category item icons in boat building UI if one item has already been placed and only one is required. Eg, hide engine in UI if one isn't placed, but a sail is.
Fix deployment warning for BBS
Show required propulsion items in boat building UI
Rename error Invalid_NoSails to Invalid_NoPropulsion
Double all block health contributions
Small engines can only be placed on hull blocks.
Added support for RequireHull to SocketMod_BoatBuildingBlock.