userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

564 Commits over 214 Days - 0.11cph!

40 Days Ago
Merge from volume_checks
41 Days Ago
Remove disabled gameobject from new UI
41 Days Ago
Merge from ui_improvements
43 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
43 Days Ago
merge from boat_construction_skin
44 Days Ago
Same for bbb.cs
44 Days Ago
Slight cleanup of bbs
44 Days Ago
merge from bbs_autoclose
44 Days Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
44 Days Ago
Prevent anchor being deployable on finished boats
44 Days Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
44 Days Ago
Fix steering wheel rotation not being correct visually when entering network range.
44 Days Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
44 Days Ago
Merge from parent
45 Days Ago
Floor frame fixes
45 Days Ago
Let's not server cull the collision for hull.triangle...
45 Days Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
45 Days Ago
Setup floor.wood prefabs, sockets, added to boat planner.
46 Days Ago
46 Days Ago
Compile fix
46 Days Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
46 Days Ago
Boats can't be edited if recently damaged
46 Days Ago
Merge from parent
46 Days Ago
Merge from health_rework
47 Days Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
47 Days Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
47 Days Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
47 Days Ago
Remove unncessary vehicle seats/mount point spawning
47 Days Ago
GetPlayerBoats can now see boats clientside.
47 Days Ago
Merge from parent
47 Days Ago
Merge from parent
47 Days Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
47 Days Ago
Also show block health if damaged or player is holding hammer
48 Days Ago
Enable repair for boat building station
48 Days Ago
Merge from parent
48 Days Ago
Remove dismount transforms from PlayerBoat prefab
48 Days Ago
Remove dismount overrides from PlayerBoat now they're not needed
48 Days Ago
Merge from bbb_deploy_changes
48 Days Ago
Remove unintended building volume from PlayerBoat
48 Days Ago
Merge from refactor_boatchecks
48 Days Ago
Merge from parent
48 Days Ago
Compile fix
48 Days Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
49 Days Ago
Merge from parent
49 Days Ago
Auth placement/building fix
49 Days Ago
Merge from parent
52 Days Ago
Fix anchor visual state on entering network range or loading in.
52 Days Ago
Fix anchor not anchoring
52 Days Ago
Fixed anchor culling when lowered.
52 Days Ago
Check for boat auth before entering edit mode