userAdam Wcancel
branchrust_reboot/main/naval_update/boat_buildingcancel

153 Commits over 91 Days - 0.07cph!

51 Days Ago
BBS duplicate name fix. Sails revert to closed on save load.l
52 Days Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
52 Days Ago
Placeholder icons for boat building station, sail, steering wheel.
52 Days Ago
Remove previous temporay forced global disabling of RendererBatch
52 Days Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
52 Days Ago
BBS collider tweaks. Improve ladder placement.
52 Days Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
52 Days Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
52 Days Ago
Merge from naval_update
52 Days Ago
ifdef rework to allow for client side boat validation checks
52 Days Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
52 Days Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
52 Days Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
52 Days Ago
Merge from parent
53 Days Ago
Remove RendererBatch from whitebox pieces
53 Days Ago
Manifest
53 Days Ago
Merge from parent
53 Days Ago
Finally fixed it
53 Days Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
55 Days Ago
Fixes
55 Days Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
55 Days Ago
56 Days Ago
WIP propper build area check using bounds instead of the temporary radius test
56 Days Ago
Client compile fixes
59 Days Ago
Merge from parent
59 Days Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
60 Days Ago
Steering wheel maintains current steering level even with no mounted player
60 Days Ago
Initial boat validation setup. Added basic requirements.
60 Days Ago
WIP editing of previously finished boats at the boat building station.
60 Days Ago
Boat building station WIP changes for a togglable edit mode.
60 Days Ago
Merge from parent
2 Months Ago
More creation calculations
2 Months Ago
Merge from building_interaction
2 Months Ago
Loading fixes/support
2 Months Ago
Merge from trying_stuff_out
2 Months Ago
Merge from parent
2 Months Ago
Merge from steering_wheels
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Merge from naval_update
3 Months Ago
Corner hull
3 Months Ago
Boat building station deployable/item basic setup
3 Months Ago
Wall window
3 Months Ago
Doorway
3 Months Ago
Floor. Additional placeholder building station prefab.
3 Months Ago
Low wall, low barrier
3 Months Ago
Remove corner pieces
3 Months Ago
Triangle hull and wall test pieces.