4,871 Commits over 2,068 Days - 0.10cph!
unregister TileView listeners when destroying to tilefall
Added confirmation panel to career exit
Added a no button to the global popup panel.
Added yes/no actions to global popup panel.
Fix for sponsorship objectives setting incorrect size when playing another match after minimising in previous match.
Sponsorshop objectives always start expanded.
career mode squad editor avatar customisations applied
Fixed career mode squad editor team colours.
toggle trophy Glow object when hovering a platform with an equipped trophy
trophy items get setup to use platform for rotation/interaction.
trophies now use trophy platform collider as interaction collider.
Use away colours for opponent team when kits clash.
Removed unused AllowVerticalRotation from CIV.
Added MinMaxHorizontalRotation & MinMaxVeritcalRotation to CIV, enforced when ClampRotation is ticked.
Daily challenge opponent customisation is now based on the daily seed.
Merge from kit clash branch.
cherry pick grabber LOS fix
KitDatabase returns a non-colour-clashing kit definition for AI teams.
Had to change a bunch of KitDatabase/ColourManager stuff for this, so it needs a good testing before merging to main, but it seems to be working.
line attack area can now check unit LOS too, set to true for Grabber
Added support for trophy material customisation options.
Removed material options from soccer ball trophy definition.
Fixed dunce hat duplicate material name error.
CustomisationProfile++
Removed UITutorialPromptYesButton script from the randomise button
Rate limited switched from a message box to a chat message.
added chat message when attempting a connection to the server
Pressing F9 in customisation editor (with devtools enabled) will now toggle the UI there too.
Pressing R during avatar customisation will randomise everything, so you can randomise without the UI visible.
Removed CanvasGroup from a child element of career squad editor unit button prefab so I can fade the whole thing properly.
Career mode squad editor unit buttons respond to mod slot hover events the same way all the other unit lists do.
Tile dmg based attacks (such as the Igniter) now get associated with their owning unit, dmg gets tracked.
Combat objectives now get updated at the start of each turn as well.
Removed Igniter from the dmg sponsorship objective excluded unit list now that it gets tracked.
Career mode squad editor now shows correct unit info including mod values for career units. (on the board, on unit hover, on unit list icon hover)
fix materials not saving when applying random customisations
Reduced panel fade transition duration.
Increased american football velocity.
Trigger hits no longer reduce remaining hits before being destroyed.
Cleared the Clicked interaction action on american football platform.
Added OnHit event action to CustomisationItemView.
Setup goal area collider on American football platform.
Removed exit time on American football anim transition so the effect is snappy.
Trophy projectiles now respond to trigger hits too.
Increased ball launcher power so you can reach the goal areas with it.
Removed the squad editor tutorial passthrough when clicking play buttons.
Fix for deselecting stage of tutorial
Cleaner implementation of last fixes and also now refresh button status so the newly randomised item button gets ticked correctly.
Added angular velocity to ball launcher scripts, gets applied to whatever's launched.
Added ScaleOverTime script, added it to american football, scales to 50% scale over 1.5 seconds.
American football physics material setup, tweaked it's fake gravity boost.
Always use the death match mode definition for career matches
Fix for default squad saving so it works again with the new hash/name setup.
Car5 map tweaks, added default squad.
added car5 wip map, missing a default squad for now, set as hidden.
Can now mousewheel through units in detail view
Fix for My Next Match panel not refreshing correctly when swapping save files
Show platforms, trophy stands and correct manager avatars in career mode squad editor.
Award completion bonuses.
Remove completed sponsorships in post match step.
Removed some unused source files.