userAdam Wcancel

12,661 Commits over 3,803 Days - 0.14cph!

6 Years Ago
▊▊▆'▍ ▆▆▍▌▅ ▌▌▍▍ ▊▇▄▌▄▌▉▋ ▅▇▇▆ ▇▉▉▅▊▆▄. ▆▅▇▆▆ ▆▇▇▉▍ ▅▇▄▋ ▅▍ ▇▇██ ▆▅▍ █▆▌▋▌▊▇ ▋▉▉ ▌▋▌▇ ▄▌▉▋█ ▍▋▄▄▆ █▅▉▆ ▌▅▌▋ ▅▆▍▄██ █▊▆▆ ▊▋▆▄▇▉▆.
6 Years Ago
Switched to left mouse to drag, right mouse to reset to default rotation. Reset to default rotation whenever you open the inventory.
6 Years Ago
Can now right click and drag to spin your inventory screen player model.
6 Years Ago
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6 Years Ago
Can now middle/shift-middle mouse click the splitter bar to set it to half/third, to match drag splitting.
6 Years Ago
Can now right-click the item split bar and type an exact split amount.
6 Years Ago
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6 Years Ago
Can now split a third of an item stack off by holding shift when middle mouse dragging.
6 Years Ago
merge from main
6 Years Ago
Fullscreen exclusive, fullscreen borderless, windowed mode support/convars/ui.
6 Years Ago
merge from main
6 Years Ago
Added clothing background overlay icon to locker slots to make it clear which rows can only hold clothing. ItemIcon can now specify a background overlay image for when the slot is empty. Gets hidden when occupied. Updated lootpanel.locker.prefab to use ItemIcon prefab variants.
6 Years Ago
merged from main
6 Years Ago
added keybind to control options UI
6 Years Ago
merge from main
6 Years Ago
Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
6 Years Ago
Can now drag items into lockers. Bit of Locker refactor to be able determine row type (clothing/items) per gear set.
6 Years Ago
punch scale the progress timers
6 Years Ago
Re-enable the icon scaling on MouseEnter
6 Years Ago
Loot any item under the mouse cursor when first pressing quickloot button, so it doesn't get skipped. Ignore any loot containers other than the first one, per quickloot button hold. (prevents accidentally catching items at the edges of containers if moving the mouse quickly).
6 Years Ago
merge from m ain
6 Years Ago
more profiling
6 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
6 Years Ago
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6 Years Ago
profiling
6 Years Ago
disable some debug, added a save file for easier testing & perf comparison
6 Years Ago
more wip
6 Years Ago
fix
6 Years Ago
more wip
6 Years Ago
Reduce player name tag refresh rate if more players than max allowed elements.
6 Years Ago
Merge from main
6 Years Ago
merge from main
6 Years Ago
static workbenches can no longer be player rotated
6 Years Ago
merge from main
6 Years Ago
chat menu global mute setup
6 Years Ago
interface options UI toggle for global mute
6 Years Ago
Initial global chat mute functionality/convar. Team chat & server messages still appear if global is muted.
6 Years Ago
merge from main
6 Years Ago
Item dropped/pickup notices with long item names now uses the same truncated appearance as the crafting notifications.
6 Years Ago
Change footstep check from swimming to head under water, to maintain surface sound effects
6 Years Ago
Can't steal building-blocked christmas tree decorations
6 Years Ago
Don't play footstep sounds when swimming
6 Years Ago
Fixed smoke signal effect not appearing most of the time
6 Years Ago
Removed CustomTimerSwitch debug spam
6 Years Ago
Only ever try and getcomponent an item projectile mod once per item when trying to cache it, as it seems to be called on loads of items, regardless of type, so it'll still call GetComponent every time just to return null, otherwise.
6 Years Ago
Item ItemModProjectile caching
6 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
6 Years Ago
merge from main
6 Years Ago
wip chat fixes, moving to separate say and teamsay commands which auto wrap the previous say function with the correct parameters
6 Years Ago
Team UI invite panel and chat notification message now show streamer mode name when receiving a team invite in streamer mode.