userAdam Wcancel

11,479 Commits over 3,561 Days - 0.13cph!

6 Years Ago
forcewipe++
6 Years Ago
bots don't try and load PR cache
6 Years Ago
Version++ Network++ CustomisationProfile++
6 Years Ago
merged to main
6 Years Ago
can now toggle rotation clamping, defaults of off, enabled for ball launcher.
6 Years Ago
Ball launcher rot speed tweak
6 Years Ago
clamp rotations
6 Years Ago
more
6 Years Ago
merge from main
6 Years Ago
Tile trim debris blasts off during unit explosions. (togglable per tileset)
6 Years Ago
TileView keeps a list of it's trim pieces
6 Years Ago
getting latest
6 Years Ago
set ball launcher materials up again, ball life increased to 5 seconds, but destroys after 2 collisions. physics matrix changes.
6 Years Ago
more
6 Years Ago
wip trophy/launcher tests
6 Years Ago
Don't show squad editor tutorial prompt if the player has entered the squad editor before clicking play already
6 Years Ago
prompt to enter squad editor
6 Years Ago
Made the tutorial panel reusable: added passthrough actions back to tutorial prompt, now takes pref key to check/save.
6 Years Ago
Disable TAA on menu avatar render
6 Years Ago
wip match time tooltips
6 Years Ago
Added ToolTips layer, wip worldspace UI tooltips, excluded ToolTips layer from all collisions.
6 Years Ago
added game option and functionality to always show the health bar of the active unit (selected/moving/attacking) defaulted to enabled.
6 Years Ago
Dmg overlay / remaining HP fix (I think) for when you do less dmg than the max range.
6 Years Ago
Under tile trims
6 Years Ago
Changed master server address to use the real one. Standalone builds now default to connecting via master server. Customisation database now init's on demand if need be.
6 Years Ago
Added AA overtide to PPSettingsModifier. Override AA for menu coach avatar cam.
6 Years Ago
tut panel tweaks
6 Years Ago
more
6 Years Ago
More tutorial panel wip. Added a Reset trigger to Avatar anim controller. Added Avatar.ResetEmoteState()
6 Years Ago
scene fix
6 Years Ago
Show tutorial prompt at startup if never played tutorial. Don't show what's new panel if the player has never played (or declined) the tutorial.
6 Years Ago
missed
6 Years Ago
wip new tutorial prompt
6 Years Ago
scale ball launcher balls to zero instead of just disappearing, before destroying.
6 Years Ago
click cursors now show after the unit highlight delay
6 Years Ago
destroy the tiles after tilefall.
6 Years Ago
Added a unit spotlight to the tile spotlight, so units get lit too. Added a video option for unit spotlights.
6 Years Ago
hide the red wifi symbol for now (panel still greyed out)
6 Years Ago
launcher ball script now has prefabs to use for impact and destroy effects.
6 Years Ago
tutorial text tweaks
6 Years Ago
placeholder action text on CP block
6 Years Ago
more cp block setup
6 Years Ago
CP block cleanup/removal
6 Years Ago
Disable shadows for bottom level tile sides.
6 Years Ago
merge to main
6 Years Ago
coroutine fix
6 Years Ago
more
6 Years Ago
set move click cursor colour back to white
6 Years Ago
cherry pick crowd fix from wrong branch
6 Years Ago
removed null script reference from CrowdMember prefab