12,375 Commits over 3,742 Days - 0.14cph!
merged a bunch of unit and tile selection resetting
moved all tutorial tile highlighting to the unit/tile set functions
removed all add/remove listeners functions from tutorial states, base tutorial state now listens to them all, each tut state just overrides the ones it uses
finished removing multiple unit ref lookups, moved them all to single refs in base tutorial state
started tutorial code cleanup/refactor
created hat files, definition and prefab for graduation (tutorial) hat.
generated icon for graduation hat.
tutorial now equips graduation hat to player avatar.
Fixed option sliders from resetting to 0 when they shouldn't, to fix all audio getting muted when entering options screen.
disabled menu buttons for stuff other than tutorial, don't connect to server etc.
fixes, turn 15.
tutorial shutdown
90 degree camera clicks now also bound to Q and E
tweaks and merged from main
added additional keybinds for devtool time scale adjustment cus macs are shit and don't have half the keys
turn9
grey and italic shit
turn 6, 7 tweaks.
turn 8 wip.
added attack state entered event.
more turn 7 wip.
turn 5 tweaks.
text, formatting and colour tweaks for turns 1-7
Added move state block filter to UnitSelection.
Turn 5 tweaks, turn 7 wip.
GPU instancing enabled for Arena_Frame_A_Mat.mat
enabled gpu instancing on Crowd_Opponent.mat
disabled round time in local games/ai
State components now get enabled/disabled in Enter() and Exit(). Look here first for any new bugs.