userAdam Wcancel

11,455 Commits over 3,561 Days - 0.13cph!

7 Years Ago
ooops
7 Years Ago
oops
7 Years Ago
Set tile fall match action settings in Deathmatch definition
7 Years Ago
Units are now assigned a number key 1-8 in order of unit bar appearance that can be used to select the unit
7 Years Ago
Clicking a unit bar triggers the unit click event
7 Years Ago
Function for getting unique list of supported resolutions, ordered highest first
7 Years Ago
map editor menu button is now set EDITOR ONLY added Options menu button added a modified copy of the player profile screen as a starting point for options screen
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Renamed some ModeDisplay child objects (and their references in animation) Added UIMatchMode to ModeDisplay which gets called with the current game type UIMatchMode items are split into generic and mode specific values in code
7 Years Ago
Mode UI wip
7 Years Ago
ui doc
7 Years Ago
battle ui doc UIBattle now listens to game created event
7 Years Ago
added MatchType enum to gameinfo/protobuf/match definition
7 Years Ago
Removed accidental zombies mode. Version++
7 Years Ago
Test fix for team order Version++
7 Years Ago
more
7 Years Ago
sideview
7 Years Ago
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7 Years Ago
arena test, broke slide
7 Years Ago
more
7 Years Ago
Unit button stuff
7 Years Ago
Fixed unit health bars Local/opponent colours for unit bar
7 Years Ago
Merging with latest before fix
7 Years Ago
Unit bar blocks get grouped by unit type
7 Years Ago
Unit bar is now setup using Team info Unit bar portraits Unit bar health bars update Path highlighting NRE fix.
7 Years Ago
more wip unit bar
7 Years Ago
deleted old HealthBlock more wip new unit bar
7 Years Ago
merged rework branches to main
7 Years Ago
new unit bars wip
7 Years Ago
more
7 Years Ago
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7 Years Ago
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7 Years Ago
tests
7 Years Ago
more
7 Years Ago
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7 Years Ago
TileTopperView CapturePointTTView Tile toppers now register for tag changes with their tile entity Placeholder capture point TT animation for capture points tag change Moved some shit
7 Years Ago
board tile entities now get ids and are added to entity list the build is now built before InitEntities is called OnTagChange can now be overriden Control/capture mode victory condition now caches the tiles with control points at the start of the match so it only has to check those entities
7 Years Ago
more entity manager / events
7 Years Ago
more entity view stuff
7 Years Ago
more
7 Years Ago
virtual functions for EntityView
7 Years Ago
Board/Tile/Unit views now all have EntityView base class
7 Years Ago
started making the new OnTagChange stuff less shit
7 Years Ago
cleaned up control match definition SO new placeholder capture point model
7 Years Ago
Split game host instance setup to PreBuildSetup() and PostBuildSetup()
7 Years Ago
wip capture victory conditions, reordering game setup
7 Years Ago
game tag stuff
7 Years Ago
more