userAdam Wcancel

11,455 Commits over 3,561 Days - 0.13cph!

8 Years Ago
Cam test branch
8 Years Ago
Board tile ripple effect is now 1 coroutine per ring of tiles not 1 per tile
8 Years Ago
De-spam
8 Years Ago
idle board spin speed 1 -> 1.5
8 Years Ago
Tile highlights
8 Years Ago
Single colour
8 Years Ago
Tile highlighting changes
8 Years Ago
Debug log now hidden in practice
8 Years Ago
More
8 Years Ago
wip usable unit highlighting (with bugs)
8 Years Ago
added CP downward movement
8 Years Ago
Command point UI segments scale and fade out when used
8 Years Ago
Intro/ui now works in practice/test mode for dev
8 Years Ago
Tip wording
8 Years Ago
Added idle spinning mode to game camera. Camera idle spins during outcome screen. Camera input can now be locked.
8 Years Ago
More camera work
8 Years Ago
wip camera stuff
8 Years Ago
Changed tip text formatting. Few more tips.
8 Years Ago
Added space bar shortcut for emote menu
8 Years Ago
Practice crowds set to full and 20%
8 Years Ago
player areas now know about their crowd crowd attendance is set from the server sent streak value help button is now ignored when you mouseover it while turning camera
8 Years Ago
More
8 Years Ago
Crowd randomised, attendance can bet set to a percentage based on streak
8 Years Ago
Fixed ripple
8 Years Ago
Some crowd setup
8 Years Ago
merged to main
8 Years Ago
vector camera motion thing
8 Years Ago
decal motion vectors fix
8 Years Ago
remove debris when clearing boardview
8 Years Ago
NRE fix for CombatChain
8 Years Ago
Effect destroy
8 Years Ago
explosion debug test now limited to editor
8 Years Ago
Moved ripple/scorch stuff to BoardView Unit death now triggers it
8 Years Ago
Cleanup, tile position fix for multiple ripples
8 Years Ago
decals move with tiles, rigidbody tiles, more ripple tests
8 Years Ago
more
8 Years Ago
8 Years Ago
added crowd streak to Player protobufs and send them with match info
8 Years Ago
explosion debris can now be colour coded
8 Years Ago
decal motion vectors
8 Years Ago
Floor/wall decals now get random scale and rotation
8 Years Ago
decals on tile walls
8 Years Ago
changed the order of GetNeighbourTiles() to hopefully be N,E,S,W
8 Years Ago
moved scorch/decal stuff out of TileView and into new TileScorchDecals
8 Years Ago
decal scale range
8 Years Ago
Flamethrower now child of muzzle Fix for burner flamethrower not scaling correctly when child of muzzle Set rough position of attack anim event on burner
8 Years Ago
Anim event script to turret
8 Years Ago
merge burner anim branch to main
8 Years Ago
merge from main
8 Years Ago
Explosions leave tile scorch decals