userAdam Woolridgecancel

10,937 Commits over 3,377 Days - 0.13cph!

7 Years Ago
Fix? for players getting opponent's squad
7 Years Ago
biter melee fix
7 Years Ago
bit more
7 Years Ago
camera turn speed increase
7 Years Ago
test
7 Years Ago
tests
7 Years Ago
Switched up some units
7 Years Ago
cooldown is now hidden when attack-hovering a unit
7 Years Ago
changed default formation
7 Years Ago
tweaks
7 Years Ago
some combat stuff
7 Years Ago
more combat wip
7 Years Ago
more
7 Years Ago
more prep
7 Years Ago
reworked some stuff ready for combat playback system
7 Years Ago
Added placeholder attack view script, prefabs use it
7 Years Ago
fade tweak
7 Years Ago
info panel fade
7 Years Ago
Added unit long hovered event that triggers after mousing a unit for 0.5 seconds. Unit info panel now uses it.
7 Years Ago
unit info panel shows/hides and sets basic info
7 Years Ago
wip unit info panel setup
7 Years Ago
Game outcome screen now shows victory or defeat, grouped unit UI bars so they sit below panels
7 Years Ago
Increased time health bars remain active after health change to 10 seconds. Disabled ui object in scene.
7 Years Ago
Squad editor state cleanup, now properly inactive when exiting
7 Years Ago
Squad validation check
7 Years Ago
Fixed bug where you can have > Defines.MaxUnits units per squad
7 Years Ago
Added event for health changes, changed health bar display behaviour/rules
7 Years Ago
unit health bars are now only shown if ALT is held and they have less than max health
7 Years Ago
Removed sleeping Zzz
7 Years Ago
unit cooldown ui
7 Years Ago
more UI code for unit bars
7 Years Ago
Fixed a bug with growing attack area, big grid highlighting optimisation
7 Years Ago
health bar fix
7 Years Ago
more ui
7 Years Ago
hooking up some new UI
7 Years Ago
cleanup
7 Years Ago
stripped the stuff out of icon render that I don't need
7 Years Ago
squad editor can now swap current unit with a tile unit
7 Years Ago
more squad editor
7 Years Ago
mergey merge
7 Years Ago
squad editor stuff
7 Years Ago
more squad editor work, eventarg classes moved
7 Years Ago
unit placement ghost wip
7 Years Ago
bit more
7 Years Ago
more squad editor refactoring so I can add cool shit
7 Years Ago
refactoring squad editor into states
7 Years Ago
wip squad editor stuff
7 Years Ago
Added OnRightClickUnit event. Moved click to remove unit to right button
7 Years Ago
UnitView only spawns a health bar if the unit is gameActivated
7 Years Ago
Some init stuff is done at startup instead of when server or client is booted, to make working easier